Early's Occult Magic Trinkets Emporium
290 year old Human construction, small sized
Location: Southminsbrough
Owned by: Osegod Early
A small half-timbered house with a slate tile roof. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Benjamin Eldridge the 2nd | Shopkeep's Apprentice | 16 | Male | Human | He is an adolescent human with brown eyes, a shaved head, and dark brown skin. |
Elenor Early | 66 | Female | Human | She is an elderly human with grey eyes, silver hair in a ponytail, and pale white skin. | |
Jenkin Brock the 2nd | Housekeeper | 31 | Male | Human | He is an adult human with hazel eyes, long curly dyed brown hair, bushy sideburns, and dark brown skin. |
Lina Early | Housekeeper | 46 | Female | Human | She is an adult human with brown eyes, long dark-brown hair with a fringe cut, and medium brown skin. |
Lina Tovy | Shopkeep's Apprentice | 14 | Female | Human | She is an adolescent human with amber eyes, long curly strawberry hair, and olive skin. |
Osegod Early | Shopkeep | 64 | Male | Human | He is an elderly human with amber eyes, a shaved head, a full beard, and dark brown skin. |
Robinson Early | Housekeeper | 41 | Male | Human | He is an adult human with hazel eyes, light-brown hair worn in a rounded bowl cut, stubble, and dark brown skin. |
Sargent Clarice Brock | Watchwoman | 61 | Female | Human | She is an elderly human with hazel eyes, white hair in a ponytail, and dark brown skin. |
Susie Painter | Shopkeep's Apprentice | 15 | Female | Human | She is an adolescent human with grey eyes, very short brown hair, and light brown skin. |
Family Tree
- Osegod Early (♂/64) + Elenor Early nee Fullonis (♀/66/Osegod's wife)
- Robinson Early (♂/41/Osegod's son) + Lina Early nee Wilcox (♀/46/Osegod's daughter in-law)
- Sargent Clarice Brock nee Early (♀/61/Osegod's sister)
- Jenkin Brock the 2nd (♂/31/Osegod's nephew)
Items for sale
At this location, items are priced between 88% and 111% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | Negotiable | Cold silver truesight penny | uncommon | This silver penny has the crest of Driaca on one side, and is blank on the other. When you flip it, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The coin is cold to the touch. | |
1 | Negotiable | Humming wand of melody | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the wand. This property cannot be used again until after a long rest. The wand makes a very slight humming sound at all times. | |
1 | Negotiable | Light fireworks of blink | uncommon | A bundle of 8 fireworks. When a firework is lit and allowed to explode, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. The firework feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | |
1 | Negotiable | Robust book of glowing kobold poetry | uncommon | A book containing poetry written in kobold. If you read one of the poems aloud, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The book cannot be destroyed by non-magical means. | |
1 | 280 gp | 250 gp | Scroll of Rope Trick | uncommon | A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
1 | Negotiable | Subtle glove of chilling | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The glove is hidden from detect magic. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.