Early's Occult Magic Trinkets Emporium

290 year old Human construction, small sized

Location: Southminsbrough

Owned by: Osegod Early

A small half-timbered house with a slate tile roof. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Benjamin Eldridge the 2nd Shopkeep's Apprentice 16 Male Human He is an adolescent human with brown eyes, a shaved head, and dark brown skin.
Elenor Early 66 Female Human She is an elderly human with grey eyes, silver hair in a ponytail, and pale white skin.
Jenkin Brock the 2nd Housekeeper 31 Male Human He is an adult human with hazel eyes, long curly dyed brown hair, bushy sideburns, and dark brown skin.
Lina Early Housekeeper 46 Female Human She is an adult human with brown eyes, long dark-brown hair with a fringe cut, and medium brown skin.
Lina Tovy Shopkeep's Apprentice 14 Female Human She is an adolescent human with amber eyes, long curly strawberry hair, and olive skin.
Osegod Early Shopkeep 64 Male Human He is an elderly human with amber eyes, a shaved head, a full beard, and dark brown skin.
Robinson Early Housekeeper 41 Male Human He is an adult human with hazel eyes, light-brown hair worn in a rounded bowl cut, stubble, and dark brown skin.
Sargent Clarice Brock Watchwoman 61 Female Human She is an elderly human with hazel eyes, white hair in a ponytail, and dark brown skin.
Susie Painter Shopkeep's Apprentice 15 Female Human She is an adolescent human with grey eyes, very short brown hair, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 111% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Candle of cold blink uncommon This magical candle can be lit for a total of 9 minutes before it burns down. When lit and left burning for at least 1 minute, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. The candle is cold to the touch.
1 Negotiable Fleek's concealable book of soothing tickets uncommon A small leather bound booklet contains 9 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then you regain 1d4 hit-points. This property cannot be used again until after a long rest. When the tickets is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 22 gp 22 gp Lance +1 uncommon A Martial Melee weapon. 1d12 + 1 piercing damage. Range: 5. Properties: Reach, Special, Magic

You have a +1 bonus to your attack and damage when wielding this Lance.
The craftmanship of this weapon identifies it as a masterwork.
6 lbs.
1 Negotiable The over-sized duck of melody uncommon A duck made of cloth and leather. When squeezed, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the duck. This property cannot be used again until after a long rest. The duck is twice as large as an average duck.
1 Negotiable The unreliable wizard's hat of truesight uncommon This wizard's hat has it's command word "disease" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you gain truesight for 1 minute. This property cannot be used again until after a long rest. When the hat's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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