Early's Occult Magic Trinkets Emporium

290 year old Human construction, small sized

Location: Southminsbrough

Owned by: Osegod Early

A small half-timbered house with a slate tile roof. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Benjamin Eldridge the 2nd Shopkeep's Apprentice 16 Male Human He is an adolescent human with brown eyes, a shaved head, and dark brown skin.
Elenor Early 66 Female Human She is an elderly human with grey eyes, silver hair in a ponytail, and pale white skin.
Jenkin Brock the 2nd Housekeeper 31 Male Human He is an adult human with hazel eyes, long curly dyed brown hair, bushy sideburns, and dark brown skin.
Lina Early Housekeeper 46 Female Human She is an adult human with brown eyes, long dark-brown hair with a fringe cut, and medium brown skin.
Lina Tovy Shopkeep's Apprentice 14 Female Human She is an adolescent human with amber eyes, long curly strawberry hair, and olive skin.
Osegod Early Shopkeep 64 Male Human He is an elderly human with amber eyes, a shaved head, a full beard, and dark brown skin.
Robinson Early Housekeeper 41 Male Human He is an adult human with hazel eyes, light-brown hair worn in a rounded bowl cut, stubble, and dark brown skin.
Sargent Clarice Brock Watchwoman 61 Female Human She is an elderly human with hazel eyes, white hair in a ponytail, and dark brown skin.
Susie Painter Shopkeep's Apprentice 15 Female Human She is an adolescent human with grey eyes, very short brown hair, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 111% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Dull glove of otterese tongue uncommon This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, you can speak and understand otterese for the next day. This property cannot be used again until after a long rest. This glove seems boring somehow.
1 Negotiable Giving shoe of instant party uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. After 100 days, the shoe's property stops working. If the shoe finds a new owner that has not owned it before, the property will work again.
1 Negotiable Heavy fireworks of reminiscing uncommon A bundle of 5 fireworks. When a firework is lit and allowed to explode, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. The firework feels unusually heavy, four times the weight of an average firework.
1 280 gp 250 gp Scroll of Moonbeam uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.
1 Negotiable Small wand of warming uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The wand is half the size of a typical wand.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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