Malcolm's Apothecary

43 year old Human construction, medium sized

Location: Southminsbrough

Owned by: Malcolm Eldridge

Oiled canvas is pulled tight over a sturdy wooden frame. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Adah Doolittle-Wilcox Arch-Druid's Apprentice 12 Female Human She is an adolescent human with hazel eyes, long dyed black hair with a fringe cut, and medium brown skin.
Albert Eldridge 11 Male Human He is a human child with brown eyes, black hair worn in a rounded bowl cut, and dark brown skin.
Anna Eldridge Housekeeper 18 Female Human She is an adolescent human with brown eyes, long flowing black hair, and dark brown skin.
Benjamin Eldridge the 2nd 1 Male Human He is an infant human with grey eyes, wisps of strawberry hair, and olive skin.
Della Wilcox Arch-Druid's Apprentice 18 Female Human She is an adolescent human with blue eyes, long tied back light-brown hair, and light pink skin.
Kitty Eldridge Housekeeper 39 Female Human She is an adult human with amber eyes, short dark-brown hair, and light brown skin.
Malcolm Eldridge Arch-Druid 41 Male Human He is an adult human with brown eyes, long flowing dyed blond hair, a clean shaven face, and dark brown skin.
Myra Eldridge Housekeeper 33 Female Human She is an adult human with amber eyes, long styled light-brown hair, and olive skin.
Percival Eldridge Housekeeper 38 Male Human He is an adult human with one brown eye (his right is closed and scarred), balding dyed dark-brown hair, a clean shaven face, and medium brown skin.
Sibilla Brock Arch-Druid's Apprentice 13 Female Human She is an adolescent human with hazel eyes, dark-brown hair in a ponytail, and medium brown skin.
Wilbur Eldridge Druid 21 Male Human He is an adult human with amber eyes, short auburn and grey streaked hair in a side parting, a full beard, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 105% and 120% of their base value.

Available Price Value Item Rarity Description
1 2,200 gp 1,920 gp Oil of etherealness rare Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour.
2 510 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 290 gp 270 gp Potion of diminution rare When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
1 580 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 180 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 290 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 60 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 320 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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