Osegod's Emporium
101 year old Human construction, medium sized
Location: Southminsbrough
Owned by: Osegod Early
The wooden beams on this 7th Century home are painted blue. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Clarice Hathaway | Housekeeper | 42 | Female | Human | She is an adult human with amber eyes, dyed auburn hair in braids, and olive skin. |
Hephzibah Hathaway | 2 | Female | Human | She is an infant human with grey eyes, wisps of strawberry hair, and light pink skin. | |
Laurence Hathaway the 2nd | 5 | Male | Human | He is a human child with amber eyes, short curly auburn hair, and olive skin. | |
Lucia Early | Housekeeper | 38 | Female | Human | She is an adult human with blue eyes, very short light-brown hair, and light pink skin. |
Noel Hathaway the 2nd | Shopkeep's Assistant | 58 | Male | Human | He is an elderly human with hazel eyes, short black and grey streaked hair in a side parting, a full beard, and dark brown skin. |
Osegod Early | Shopkeep | 46 | Male | Human | He is an adult human with one amber eye (his right is covered by an eye-patch), a bald head, a full beard, and medium brown skin. |
Prudence Early | 5 | Female | Human | She is a human child with amber eyes, long curly auburn hair, and light pink skin. | |
Rogerius Early | 2 | Male | Human | He is an infant human with amber eyes, scruffy auburn hair, and light pink skin. | |
Sibyl Tovy | Shopkeep's Assistant | 54 | Female | Human | She is an elderly human with amber eyes, long tied back dyed bright red hair, and light brown skin. |
Silas Hathaway | Shopkeep's Assistant | 52 | Male | Human | He is an elderly human with grey eyes, a bald head, a clean shaven face, and light pink skin. |
Willelmus Tovy | Shopkeep's Assistant | 60 | Male | Human | He is an elderly human with brown eyes, a bald head, stubble, and dark brown skin. |
Family Tree
- Osegod Early (♂/46) + Lucia Early nee William (♀/38/Osegod's wife)
- Prudence Early (♀/5/Osegod's daughter)
- Rogerius Early (♂/2/Osegod's son)
- Willelmus Tovy (♂/60/Osegod's uncle) + Sibyl Tovy nee Hunt (♀/54/Osegod's aunt)
- Noel Hathaway the 2nd (♂/58/Osegod's brother in-law's brother)
- Silas Hathaway (♂/52/Osegod's brother in-law) + Clarice Hathaway nee Early (♀/42/Osegod's sister)
- Laurence Hathaway the 2nd (♂/5/Osegod's nephew)
- Hephzibah Hathaway (♀/2/Osegod's niece)
Items for sale
At this location, items are priced between 81% and 108% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
3 | 3 sp 9 cp | 4 sp | Basket | 2 lbs. | |
3 | 4 sp 8 cp | 5 sp | Clothes, common | 3 lbs. | |
4 | 23 gp | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
1 | 5 gp | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
2 | 100 gp | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
2 | 5 gp 4 sp | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |
2 | 2 gp 1 sp | 2 gp | Shovel | 5 lbs. | |
2 | 6 cp | 5 cp | Signal whistle |