Guy's Emporium
79 year old Human construction, medium sized
Location: City of Abingend
Owned by: Ellinor Guy
A brick house with a slate tile roof. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Brinley Pruwet | 1 | Male | Human | He is an infant human with hazel eyes, scruffy black hair, and dark brown skin. | |
| Ellinor Guy | Shopkeep | 58 | Female | Human | She is an elderly human with amber eyes, strawberry hair in a ponytail, and olive skin. |
| Gunnore Jenks | Shopkeep's Apprentice | 12 | Female | Human | She is an adolescent human with amber eyes, very short dyed red hair, and olive skin. |
| Jesse Pruwet | Clerk | 27 | Male | Human | He is an adult human with hazel eyes, short black hair, a clean shaven face, and dark brown skin. |
| Mabilia Pruwet | Housekeeper | 22 | Female | Human | She is an adult human with brown eyes, long flowing dyed black hair, and dark brown skin. |
| Maud Rose-Robertson | Shopkeep's Apprentice | 13 | Female | Human | She is an adolescent human with hazel eyes, long flowing dark-brown hair, and medium brown skin. |
| Thirza Yates | Shopkeep's Apprentice | 15 | Female | Human | She is an adolescent human with grey eyes, auburn hair in a ponytail, and light brown skin. |
Family Tree
- Ellinor Guy nee Foreman (♀/58)
- Mabilia Pruwet nee Guy (♀/22/Ellinor's daughter) + Jesse Pruwet (♂/27/Ellinor's son in-law)
- Brinley Pruwet (♂/1/Ellinor's grandson)
Items for sale
At this location, items are priced between 82% and 112% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 4 | 42 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 3 | 4 gp 2 sp | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 2 | 27 gp | 25 gp | Hourglass | 1 lb. | |
| 2 | 4 sp 7 cp | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 4 | 1 sp | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 22 gp | 20 gp | Orb | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 3 lbs. |
| 2 | 6 cp | 5 cp | Signal whistle |