Beasley's Blacksmiths
26 year old Human construction, medium sized
Location: City of Abingend
Owned by: Joe Beasley
A half-timbered house. The dwelling also serves as a Blacksmiths.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Beatrix Beasley | 51 | Female | Human | She is an elderly human with amber eyes, short curly auburn hair, and olive skin. | |
| Eugene Beasley | Housekeeper | 26 | Male | Human | He is an adult human with hazel eyes, short dyed brown hair in a side parting, a full beard, and dark brown skin. |
| Jesse Beasley | Smith | 22 | Male | Human | He is an adult human with brown eyes, scruffy black hair, bushy sideburns, and medium brown skin. |
| Joe Beasley | Master Smith | 53 | Male | Human | He is an elderly human with grey eyes, short white hair in a side parting, a full beard, and light brown skin. |
| Richard Beasley | Housekeeper | 19 | Male | Human | He is an adult human with amber eyes, scruffy dyed brown hair, stubble, and pale white skin. |
Family Tree
- Joe Beasley (♂/53) + Beatrix Beasley nee Huffman (♀/51/Joe's wife)
- Jesse Beasley (♂/22/Joe's son) + Eugene Beasley nee Jenks (♂/26/Joe's son in-law)
- Richard Beasley (♂/19/Joe's son)
Items for sale
At this location, items are priced between 91% and 98% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 1 | 49 gp | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 23 gp | 25 gp | Anvil | 100 lbs. | |
| 1 | 72 gp | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 73 gp | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 25 gp | 25 gp | Crossbow, light | A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed | 5 lbs. |
| 2 | 1 gp 8 sp | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
| 4 | 9 sp 8 cp | 1 gp | Hammer | 3 lbs. | |
| 16 | 2 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
| 4 sp 9 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
| 1 | 1 gp 8 sp | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 24 gp | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 2 | 1 gp 8 sp | 2 gp | Shovel | 5 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.