Percival's Apothecary
794 year old Human construction, medium sized
Location: City of Abingend
Owned by: Percival Hastings
The wooden beams on this 1st Century home are painted purple. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Alexander Dill the 2nd | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with hazel eyes, short curly dyed red hair, and dark brown skin. |
Ebenezer Hastings | 3 | Male | Human | He is a human child with brown eyes, shoulder-length black hair, and dark brown skin. | |
Gregory Hastings | 10 | Male | Human | He is a human child with grey eyes, a brown quiff, and light brown skin. | |
Hetty Willard | Housekeeper | 37 | Female | Human | She is an adult human with one amber eye (her right is covered by an eye-patch), long curly dyed brown hair, and light brown skin. |
Jemima Huffman | Arch-Druid's Apprentice | 14 | Female | Human | She is an adolescent human with brown eyes, dyed black hair in a pigtails, and dark brown skin. |
Kathryn Dill | Arch-Druid's Apprentice | 14 | Female | Human | She is an adolescent human with brown eyes, black hair in a bun, and dark brown skin. |
Lilian Hastings | Housekeeper | 39 | Female | Human | She is an adult human with hazel eyes, dyed auburn hair in a pigtails, and dark brown skin. |
Luther Willard | Druid | 36 | Male | Human | He is an adult human with amber eyes, balding dyed brown hair, a full beard, and light brown skin. |
Percival Hastings | Arch-Druid | 40 | Male | Human | He is an adult human with amber eyes, short light-brown hair, bushy sideburns, and light brown skin. |
Victor Hastings | 6 | Male | Human | He is a human child with brown eyes, short black hair, and dark brown skin. |
Family Tree
- Percival Hastings (♂/40) + Lilian Hastings nee Petty (♀/39/Percival's wife)
- Gregory Hastings (♂/10/Percival's son)
- Victor Hastings (♂/6/Percival's son)
- Ebenezer Hastings (♂/3/Percival's son)
- Hetty Willard nee Hastings (♀/37/Percival's sister) + Luther Willard (♂/36/Percival's brother in-law)
Items for sale
At this location, items are priced between 90% and 99% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 470 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 200 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 170 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
2 | 47 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 430 gp | 450 gp | Potion of mind reading | rare | When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it. |
2 | 280 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |