Nell's Mysterious Magic Trinkets Emporium

127 year old Human construction, medium sized

Location: City of Abingend

Owned by: Nell Carver

The door on this half-timbered cottage has been painted indigo. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Ben Carver 4 Male Human He is a human child with amber eyes, short auburn hair in a side parting, and olive skin.
Catherine Robertson 2 Female Human She is an infant human with amber eyes, a bald head, and light brown skin.
Cicely Robertson Housekeeper 31 Female Human She is an adult human with grey eyes, light-brown hair in a bun, and olive skin.
Ellis Jenks-Robertson Shopkeep's Apprentice 15 Male Human He is an adolescent human with amber eyes, short curly dyed red hair, and light pink skin.
Eveline Robertson 4 Female Human She is a human child with amber eyes, scruffy auburn hair, and light brown skin.
Freda Carver 6 Female Human She is a human child with grey eyes, dark-brown hair in a bun, and light brown skin.
Harvey Robertson Shopkeep's Assistant 36 Male Human He is an adult human with grey eyes, brown hair in a bun, a long beard, and light brown skin.
Lagot Carver Housekeeper 27 Male Human He is an adult human with amber eyes, a horseshoe of dyed brown hair, bushy sideburns, and light brown skin.
Leonora Robertson Shopkeep's Apprentice 15 Female Human She is an adolescent human with brown eyes, black hair in a pigtails, and dark brown skin.
Nancy Gilmore Housekeeper 23 Female Human She is an adult human with amber eyes, scruffy auburn hair, and olive skin.
Nell Carver Shopkeep 25 Female Human She is an adult human with grey eyes (the left of which is glass), short auburn hair in a side parting, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 80% and 107% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Book of blink giant poetry uncommon A book containing poetry written in giant. If you read one of the poems aloud, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest.
1 Negotiable Cold silver knock penny uncommon This silver penny has the crest of Tesmela on one side, and is blank on the other. When you flip it, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. The coin is cold to the touch.
1 Negotiable Dull pebble of chilling uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. This pebble seems boring somehow.
1 Negotiable Light purse of life saving uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The pouch feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 250 gp 250 gp Scroll of Suggestion uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable Subtle amber soothing fish uncommon A small fish carved of amber. A command word "difference" is scratched on the design. If you speak the word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. The fish is hidden from detect magic.
1 Negotiable The annoying duck of gender uncommon A duck made of cloth and leather. When squeezed, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. The duck loudly shouts "The secret is instance!" when you use it's property.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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