Llewelyn's Blacksmiths
699 year old Human construction, medium sized
Location: City of Abingend
Owned by: Llewelyn Redman
The wooden beams on this 2nd Century home are painted black. The dwelling also serves as a Blacksmiths.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Adam Redman | 1 | Male | Human | He is an infant human with grey eyes, wisps of strawberry hair, and light pink skin. | |
| Ben Guy | Master Smith's Apprentice | 12 | Male | Human | He is an adolescent human with grey eyes, blond hair worn in a rounded bowl cut, and light pink skin. |
| Floyd Garner the 2nd | Master Smith's Apprentice | 13 | Male | Human | He is an adolescent human with grey eyes, strawberry hair in braids, and light pink skin. |
| Levi Redman | Housekeeper | 35 | Male | Human | He is an adult human with blue eyes, very short brown and grey streaked hair, a clean shaven face, and light brown skin. |
| Lizzie Canfield | 53 | Female | Human | She is an elderly human with brown eyes, grey hair in a bun, and dark brown skin. | |
| Llewelyn Redman | Master Smith | 60 | Male | Human | He is an elderly human with blue eyes, balding dyed red hair, a clean shaven face, and light brown skin. |
| Llewelyn Redman the 2nd | 4 | Male | Human | He is a human child with brown eyes, very short black hair, and dark brown skin. | |
| Ora Redman | Housekeeper | 35 | Female | Human | She is an adult human with brown eyes, long curly black hair, and dark brown skin. |
| Wido Yates | Master Smith's Apprentice | 13 | Male | Human | He is an adolescent human with grey eyes, short dark-brown hair in a side parting, and light brown skin. |
Family Tree
- Llewelyn Redman (♂/60)
- Levi Redman (♂/35/Llewelyn's son) + Ora Redman nee Robertson (♀/35/Llewelyn's daughter in-law)
- Llewelyn Redman the 2nd (♂/4/Llewelyn's grandson)
- Adam Redman (♂/1/Llewelyn's grandson)
- Lizzie Canfield nee Redman (♀/53/Llewelyn's sister)
Items for sale
At this location, items are priced between 101% and 116% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 1 | 29 gp | 25 gp | Anvil | 100 lbs. | |
| 1 | 12 gp | 10 gp | Battleaxe | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 4 lbs. |
| 1 | 1 sp 1 cp | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 31 gp | 30 gp | Greataxe | A Martial Melee weapon. 1d12 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 7 lbs. |
| 1 | 51 gp | 50 gp | Greatsword | A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 6 lbs. |
| 2 | 1 gp 1 sp | 1 gp | Hammer | 3 lbs. | |
| 18 | 3 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
| 5 sp 2 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
| 1 | 11 gp | 10 gp | Lance |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
| 1 | 2 gp 2 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 5 gp 5 sp | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 55 gp | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 4 | 2 gp 2 sp | 2 gp | Shovel | 5 lbs. | |
| 2 | 1 sp 1 cp | 1 sp | Spike, iron | 5 lbs. | |
| 1 | 53 gp | 50 gp | Tinker's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 10 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.