Francis' Apothecary

261 year old Human construction, medium sized

Location: City of Abingend

Owned by: Francis Huffman

A historic 6th Century half-timbered house. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Editha Ware Arch-Druid's Apprentice 17 Female Human She is an adolescent human with brown eyes, long curly black hair, and dark brown skin.
Emeline Huffman Housekeeper 20 Female Human She is an adult human with amber eyes, auburn and grey streaked hair in a bun, and olive skin.
Francis Huffman Arch-Druid 52 Male Human He is an elderly human with amber eyes, a bald head, a long beard, and olive skin.
Gwenllian Ware Housekeeper 27 Female Tiefling She is an adult tiefling with white eyes, dyed auburn hair in a bun, and red skin. She has large curled horns.
Honor Fitzgerald Housekeeper 47 Female Tiefling She is an adult tiefling with one white eye (her right is closed and scarred), long tied back auburn hair, and red skin. She has curled horns.
Lena Rose Arch-Druid's Apprentice 15 Female Human She is an adolescent human with amber eyes, short dyed strawberry hair, and medium brown skin.
Levina Fitzgerald 53 Female Tiefling She is an elderly tiefling with silver eyes, long styled white hair, and plum skin. She has curved horns.
Otis Jenks Arch-Druid's Apprentice 13 Male Human He is an adolescent human with hazel eyes, scruffy dark-brown hair, and dark brown skin.
Percival Ware Housekeeper 33 Male Tiefling He is an adult tiefling with red eyes (behind a pair of spectacles), a dyed black quiff, a clean shaven face, and wine-purple skin. He has curved horns.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 98% and 100% of their base value.

Available Price Value Item Rarity Description
3 90 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
2 200 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 180 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 270 gp 270 gp Potion of diminution rare When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
1 270 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 50 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 98 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 300 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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