Jemima's Grocers and Sundries
334 year old Human construction, large sized
Location: City of Princeridge
Owned by: Jemima Parsons
The door on this half-timbered cottage has been painted cyan. A statue of the deity Solina stands outside. The dwelling also serves as a Grocers and Sundries.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Basil Higgins | Housekeeper | 22 | Male | Human | He is an adult human with amber eyes, short dyed auburn hair in a side parting, a clean shaven face, and light brown skin. |
Belle Fuller | Grocer's Apprentice | 13 | Female | Human | She is an adolescent human with brown eyes, black hair in a ponytail, and dark brown skin. |
Callie Parsons | 6 | Female | Human | She is a human child with amber eyes, strawberry hair in a bun, and light brown skin. | |
Clayton Higgins | Servant | 50 | Male | Human | He is an elderly human with amber eyes, short strawberry hair, a clean shaven face, and pale white skin. |
Jemima Parsons | Grocer | 48 | Female | Human | She is an adult human with amber eyes, long tied back black hair, and dark brown skin. |
Milo Piper | Housekeeper | 48 | Male | Human | He is an adult human with grey eyes, short strawberry hair, a clean shaven face, and light pink skin. |
Selindaba Hines | Grocer's Apprentice | 18 | Female | Human | She is an adolescent human with hazel eyes, brown hair in a mullet, and medium brown skin. |
Tanthaica Brightminer | Grocer's Apprentice | 14 | Female | Human | She is an adolescent human with amber eyes, very short strawberry hair, and light brown skin. |
Verna Coalnoggin | Housekeeper | 25 | Female | Human | She is an adult human with brown eyes, long flowing dark-brown hair, and dark brown skin. |
Family Tree
- Jemima Parsons (♀/48) + Clayton Higgins (♂/50/Jemima's husband)
- Basil Higgins (♂/22/Jemima's son) + Verna Coalnoggin (♀/25/Jemima's daughter in-law)
- Callie Parsons (♀/6/Jemima's daughter)
- Milo Piper (♂/48/Jemima's cousin)
Items for sale
At this location, items are priced between 107% and 107% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
2 | 2 gp 1 sp | 2 gp | Abacus | 2 lbs. | |
2 | 2 cp | 1 cp | Chalk (1 piece) | ||
3 | 27 gp | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
20 | 3 sp 2 cp | 3 sp | Dates | Packed with flavor. Keeps & travels well. | 1 lb. |
2 | 3 cp | 2 cp | Dried peas | These hard little vegetables will keep through the winter, but need soaking in water before you can cook with them. | 1 lb. |
12 | 3 cp | 2 cp | Green Beans | A punnet of fresh Green Beans. | 1 lb. |
3 | 1 sp 1 cp | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
12 | 3 cp | 2 cp | Parsnips | A punnet of fresh Parsnips. | 1 lb. |
8 | 4 cp | 3 cp | Passionfruit | A punnet of fresh passionfruit. | ½ lb. |
13 | 3 cp | 2 cp | Peas | A punnet of fresh Peas. | 1 lb. |
12 | 4 cp | 3 cp | Plums | A punnet of fresh plums. | ½ lb. |
3 | 110 gp | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
20 | 5 sp 4 cp | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
7 | 3 cp | 2 cp | Squash | A small sign says 'Harvest Fresh' | 2 lbs. |
8 | 3 sp 2 cp | 3 sp | Sultanas | Packed with flavor. Keeps & travels well. | 1 lb. |
13 | 3 sp 2 cp | 3 sp | Sundried Tomatoes | Packed with flavor. Keeps & travels well. | 1 lb. |
2 | 1 sp 5 cp | 1 sp 4 cp | Wheat | This grain will need to be milled before you can cook with it | 14 lbs. |