Delia's Magic Trinkets Emporium
443 year old Human construction, large sized
Location: City of Princeridge
Owned by: Delia Aubre
A 4th Century half-timbered house with cyan woodwork. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bartholomew Ware | Shopkeep's Apprentice | 18 | Male | Human | He is an adolescent human with brown eyes, black hair in braids, and medium brown skin. |
| Brigit Dugears | Shopkeep's Apprentice | 13 | Female | Human | She is an adolescent human with amber eyes, long curly dark-brown hair, and medium brown skin. |
| Delia Aubre | Shopkeep | 40 | Female | Human | She is an adult human with amber eyes, scruffy brown hair, and light brown skin. |
| Genevieve Row | Shopkeep's Apprentice | 15 | Female | Human | She is an adolescent human with brown eyes, auburn hair in a mullet, and medium brown skin. |
| Georgianna Aubre | 9 | Female | Human | She is a human child with grey eyes, dark-brown hair in braids, and light brown skin. | |
| Hamon Bond | Housekeeper | 36 | Male | Human | He is an adult human with brown eyes, dyed black hair in braids, stubble, and dark brown skin. |
| Janie Gilmore | Shopkeep's Apprentice | 12 | Female | Human | She is an adolescent human with grey eyes, long tied back strawberry hair, and light pink skin. |
| Mable Prince | Housekeeper | 23 | Female | Human | She is an adult human with amber eyes, long tied back dyed dark-brown hair, and light brown skin. |
| Maurice Bond | 9 | Male | Human | He is a human child with brown eyes, a black quiff, and dark brown skin. | |
| Mirabne Bates | Housekeeper | 19 | Female | Human | She is an adult human with brown eyes, short curly black and grey streaked hair, and medium brown skin. |
| Naugli Johnson | Shopkeep's Assistant | 41 | Female | Human | She is an adult human with amber eyes, black hair in a pigtails, and medium brown skin. |
| Percival Bond | 2 | Male | Human | He is an infant human with brown eyes, a bald head, and medium brown skin. | |
| Thebaldus Underwood | Shopkeep's Assistant | 20 | Male | Human | He is an adult human with brown eyes, very short brown and grey streaked hair, a clean shaven face, and medium brown skin. |
| Thomas Underwood | Housekeeper | 42 | Male | Human | He is an adult human with grey eyes, short dyed blond hair, a clean shaven face, and light brown skin. |
Family Tree
- Delia Aubre (♀/40) + Thomas Underwood (♂/42/Delia's husband)
- Thebaldus Underwood (♂/20/Delia's son) + Mirabne Bates (♀/19/Delia's daughter in-law)
- Georgianna Aubre (♀/9/Delia's daughter)
- Naugli Johnson (♀/41/Delia's sister in-law) + Hamon Bond (♂/36/Delia's brother)
- Maurice Bond (♂/9/Delia's nephew)
- Percival Bond (♂/2/Delia's nephew)
- Mable Prince (♀/23/Delia's cousin)
Items for sale
At this location, items are priced between 94% and 106% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | Negotiable | Candle of needy darkvision | uncommon | This magical candle can be lit for a total of 8 minutes before it burns down. When lit and left burning for at least 1 minute, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | |
| 1 | Negotiable | Cold purse of knock | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. The pouch is cold to the touch. | |
| 1 | Negotiable | Cursed crown of the awareness king | uncommon | A smooth silver band, when placed upon the head you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | |
| 1 | Negotiable | Disappearing shoe of critters | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, up to a dozen nearby small woodland creatures are attracted to the shoe. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the shoe goes missing the next time it is stowed away. | |
| 1 | Negotiable | Light pebble of navigation | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and the direction of true north is clear in your mind. This property cannot be used again until after a long rest. The pebble feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | |
| 1 | Negotiable | Lucky quill of haste | uncommon | This large magical feather is from an long extinct bird. When dropped with intent, on landing your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. | |
| 1 | Negotiable | Silver quiet penny | uncommon | This silver penny has the crest of Astrus on one side, and is blank on the other. When you flip it, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. | |
| 1 | 1 gp 9 sp | 2 gp | Sling +1 | uncommon |
A Simple Ranged weapon. 1d4
+ 1 bludgeoning damage.
Range: 30/120.
Properties:
Ammunition, Magic
You have a +1 bonus to your attack and damage when wielding this Sling. The craftmanship of this weapon identifies it as a masterwork. |
| 1 | Negotiable | Solina's annoying symbol of darkness | uncommon | A holy symbol of Solina. In order to use the symbol, you must be a follower of Solina and have visited a shrine or temple to Solina in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Solina smiles upon you. Then a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The symbol loudly shouts "The secret is equipment!" when you use it's property. | |
| 1 | Negotiable | The unreliable dice of truesight | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you gain truesight for 1 minute. This property cannot be used again until after a long rest. When the dice's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. | |
| 1 | Negotiable | Warm medal of glowing | uncommon | This medal was awarded for bravery defending Jatrad. When polished, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The medal is warm to the touch. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.