Pengor's Apothecary

217 year old Elf construction, medium sized

Location: City of Elwindal

Owned by: Pengor the First

A hardwood cabin. There are missing pavestones outside the building. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Amarnel Arch-Druid's Apprentice 26 Female Elf She is an adolescent elf with hazel eyes, long blond hair with a fringe cut, and medium brown skin.
Anaiil the Second Tutor 137 Male Elf He is an adult elf with grey eyes, scruffy dark-brown hair, a clean shaven face, and light brown skin.
Celeiel Arch-Druid's Apprentice 49 Female Elf She is an adolescent elf with blue eyes, long light-brown hair tied back in a knot, and light pink skin.
Indinel the First Housekeeper 381 Female Elf She is an adult elf with amber eyes, long styled dark-brown hair, and medium brown skin.
Inelen Bankpen Housekeeper 120 Female Elf She is an adult elf with copper eyes, long tied back brown hair, and dark brown skin.
Landada Bankpen Housekeeper 443 Female Elf She is an adult elf with hazel eyes, black hair in a ponytail, and dark brown skin.
Nellir the First Housekeeper 396 Male Elf He is an adult elf with silver eyes, short auburn hair in a side parting, a clean shaven face, and light brown skin.
Pengor the First Arch-Druid 368 Male Elf He is an adult elf with copper eyes, short dyed brown hair, a clean shaven face, and black skin.
Saernar 13 Male Elf He is an elf child with copper eyes, a dark-brown quiff, and medium brown skin.
Vardel Arch-Druid's Apprentice 44 Female Elf She is an adolescent elf with blue eyes, long tied back blond hair, and pale white skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 81% and 100% of their base value.

Available Price Value Item Rarity Description
1 1,600 gp 1,920 gp Oil of etherealness rare Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour.
2 450 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
2 160 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 290 gp 300 gp Potion of gaseous form rare When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.
1 270 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 48 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 95 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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