Threon's Apothecary
472 year old Elf construction, medium sized
Location: City of Elwindal
Owned by: Threon the First
Built into a living tree, this tree house is accessed by a rope ladder. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Eldiren the First | Housekeeper | 516 | Female | Elf | She is an adult elf with grey eyes, long flowing dark-brown and grey streaked hair, and light brown skin. |
Elemil the Second | Arch-Druid's Apprentice | 40 | Male | Elf | He is an adolescent elf with hazel eyes, short dyed purple hair, and dark brown skin. |
Elwindisen | Arch-Druid's Apprentice | 38 | Female | Elf | She is an adolescent elf with blue eyes, long styled light-brown hair, and light brown skin. |
Glinmo the Second | Housekeeper | 334 | Male | Elf | He is an adult elf with grey eyes, short curly dark-brown hair, a clean shaven face, and light brown skin. |
Mahtaer | Housekeeper | 227 | Male | Elf | He is an adult elf with grey eyes, long flowing brown hair, and light brown skin. |
Rwendis the Second | Housekeeper | 326 | Female | Elf | She is an adult elf with silver eyes, long flowing auburn hair, and light brown skin. |
Threon the First | Arch-Druid | 525 | Male | Elf | He is an adult elf with grey eyes, dyed blond hair in a ponytail, a clean shaven face, and light brown skin. |
Threon the Second | Housekeeper | 224 | Male | Elf | He is an adult elf with silver eyes, long auburn hair with a fringe cut, a clean shaven face, and light brown skin. |
Vanneth | Arch-Druid's Apprentice | 100 | Female | Elf | She is an adolescent elf with grey eyes, dyed brown hair in a ponytail, and light pink skin. |
Family Tree
- Threon the First (♂/525) + Eldiren the First (♀/516/Threon's wife)
- Glinmo the Second (♂/334/Threon's son) + Rwendis the Second (♀/326/Threon's daughter in-law)
- Threon the Second (♂/224/Threon's grandson) + Mahtaer (♂/227/Threon's grandson in-law)
Items for sale
At this location, items are priced between 92% and 107% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
3 | 530 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 160 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 270 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
3 | 47 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 97 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 310 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
1 | 170 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |