Salgel's Apothecary
797 year old Elf construction, medium sized
Location: City of Elwindal
Owned by: Salgel
Built into a living tree, this tree house is accessed by a rope ladder. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Gildil the Second | Arch-Druid's Apprentice | 31 | Male | Elf | He is an adolescent elf with blue eyes, scruffy dyed auburn hair, and olive skin. |
Glorfleg | Arch-Druid's Apprentice | 26 | Male | Elf | He is an adolescent elf with orange eyes, dark-brown hair worn in a rounded bowl cut, and medium brown skin. |
Nellashin | Housekeeper | 368 | Male | Elf | He is an adult elf with blue eyes, balding dyed light-brown hair, a clean shaven face, and golden skin. |
Salgel | Arch-Druid | 413 | Male | Elf | He is an adult elf with brown eyes, short curly auburn hair, a clean shaven face, and medium brown skin. |
Turgolason | Arch-Druid's Apprentice | 39 | Male | Elf | He is an adolescent elf with brown eyes, a shaved head, and medium brown skin. |
Family Tree
Items for sale
At this location, items are priced between 95% and 105% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 460 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
4 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 140 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
4 | 51 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 170 gp | 180 gp | Potion of heroism | rare | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling. |
1 | 290 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |