Bridget's Best Apothecary
171 year old Human construction, small sized
Location: Port Loughfield
Owned by: Bridget Atkinson
A small half-timbered house with a thatched roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Bridget Atkinson | Arch-Druid | 57 | Female | Human | She is an elderly human with brown eyes, long tied back black hair, and medium brown skin. |
Duennda Atkinson | Housekeeper | 39 | Female | Halfling | She is an adult halfling with brown eyes, very short black hair, and dark brown skin. |
Gamel Atkinson | Druid | 36 | Male | Human | He is an adult human with hazel eyes, short brown hair in a side parting, a full beard, and medium brown skin. |
Masota Atkinson | Housekeeper | 19 | Female | Human | She is an adult human with hazel eyes, long styled dyed brown hair, and medium brown skin. |
Percival Lord | Housekeeper | 44 | Male | Human | He is an adult human with brown eyes, balding black hair, a clean shaven face, and medium brown skin. |
Primropy Lord | Druid | 43 | Female | Longfoot | She is an adult longfoot with brown eyes, scruffy dyed white hair, and medium brown skin. |
Roland Lord | 54 | Male | Human | He is an elderly human with blue eyes, a bald head, a petite handlebar moustache, and olive skin. | |
Stanley Atkinson | Druid | 61 | Male | Human | He is an elderly human with hazel eyes, balding grey hair, bushy sideburns, and medium brown skin. |
Family Tree
- Bridget Atkinson nee Lord (♀/57) + Stanley Atkinson (♂/61/Bridget's husband)
- Gamel Atkinson (♂/36/Bridget's son) + Duennda Atkinson nee Calvert (♀/39/Bridget's daughter in-law)
- Masota Atkinson (♀/19/Bridget's daughter)
- Roland Lord (♂/54/Bridget's brother)
- Percival Lord (♂/44/Bridget's brother) + Primropy Lord nee Eldridge (♀/43/Bridget's sister in-law)
Items for sale
At this location, items are priced between 110% and 113% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 540 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 100 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 200 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 300 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
6 | 56 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |