Wieteepup's Fresh Grocers and Sundries

12 year old Otterfolk construction, small sized

Location: Port Stainden

Owned by: Drierup Wieteepup

This half-timbered house is a short walk from the water. A Rust Monster head hangs on a wall. The dwelling also serves as a Grocers and Sundries.

Occupants

Name Role Age Gender Race Description
Deana Grocer's Apprentice 7 Female Otterfolk She is an adolescent otterfolk with grey eyes and black fur with dark brown fur on their face and chest.
Drierup Wieteepup Grocer 45 Male Otterfolk He is an elderly otterfolk with grey eyes and light brown fur with white stripes.
Khien Housekeeper 36 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with dark brown stripes.
Piereep Wieteepup 46 Male Otterfolk He is an elderly otterfolk with black eyes and grey fur with white patches.
Zeereep Jeyetupup Grocer's Apprentice 7 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their feet.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 102% of their base value.

Available Price Value Item Description Weight
21 3 sp 3 sp Blueberry Jam Packed with flavor. Keeps & travels well. 1 lb.
8 2 cp 2 cp Cabbage A small sign says 'Harvest Fresh' 2 lbs.
3 2 cp 2 cp Carrots A punnet of fresh Carrots. 1 lb.
1 2 cp 2 cp Dried beans These hard little vegetables will keep through the winter, but need soaking in water before you can cook with them. 1 lb.
3 2 gp 2 gp Hammer, sledge 10 lbs.
1 10 gp 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 2 gp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
3 97 gp 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
3 1 gp 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
14 4 sp 8 cp 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
3 9 sp 2 cp 1 gp Rope, hempen (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 10 lbs.
2 9 gp 3 sp 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
2 1 cp 1 cp Sack ½ lb.
2 1 sp 4 cp 1 sp 4 cp Wheat This grain will need to be milled before you can cook with it 14 lbs.
3 1 cp 1 cp Whetstone 1 lb.
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