Solomon's Quality Emporium

14 year old Human construction, small sized

Location: Stretwell

Owned by: Solomon Lester

A recently constructed half-timbered house. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Arabella Lester 11 Female Human She is a human child with amber eyes, long curly dark-brown hair, and medium brown skin.
Hannah Lester Housekeeper 36 Female Human She is an adult human with amber eyes, long styled dark-brown hair, and light brown skin.
Isaac Lester the 4th 8 Male Human He is a human child with amber eyes, short curly dark-brown hair, and light brown skin.
Mildred Lester 2 Female Human She is an infant human with amber eyes, a bald head, and light brown skin.
Phillis Lester 8 Female Human She is a human child with amber eyes, dark-brown hair in a bun, and light brown skin.
Solomon Lester Shopkeep 35 Male Human He is an adult human with brown eyes, short curly dark-brown hair, a clean shaven face, and medium brown skin.
Wiley Lester 0 Male Human He is an infant human with grey eyes, a bald head, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 110% of their base value.

Available Price Value Item Description Weight
3 5 gp 3 sp 5 gp Chest 25 lbs.
3 24 gp 25 gp Disguise Kit This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. 3 lbs.
3 5 gp 1 sp 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
3 9 sp 8 cp 1 gp Hammer 3 lbs.
3 110 gp 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
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