Shaffer's Discount Magic Trinkets Emporium

150 year old Human construction, small sized

Location: Arnorworth

Owned by: Margareta Shaffer

The wooden beams on this 7th Century home are painted white. A bowl containing apples sits on a table. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Jemima Shaffer 6 Female Human She is a human child with amber eyes, long dark-brown hair with a fringe cut, and medium brown skin.
Kezia Purdy Shopkeep's Apprentice 14 Female Human She is an adolescent human with grey eyes, long styled strawberry hair, and light brown skin.
Leo Shaffer 0 Male Human He is an infant human with brown eyes, a bald head, and medium brown skin.
Margareta Shaffer Shopkeep 27 Female Human She is an adult human with brown eyes (behind a pair of spectacles), long flowing dark-brown hair, and medium brown skin.
Miles Guthrie Shopkeep's Apprentice 14 Male Human He is an adolescent human with brown eyes, short curly dark-brown hair, and medium brown skin.
Osbert Shaffer the 2nd 3 Male Human He is a human child with grey eyes, long curly dark-brown hair, and light brown skin.
Ringerus Shaffer 7 Male Human He is a human child with amber eyes, dark-brown hair in braids, and light brown skin.
Sargent Lonnie Shaffer Watchman 27 Male Human He is an adult human with amber eyes, scruffy dyed dark-brown hair, bushy sideburns, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 94% and 98% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Candle of disappearing calming uncommon This magical candle can be lit for a total of 7 minutes before it burns down. When lit and left burning for at least 1 minute, you feel at peace. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the candle goes missing the next time it is stowed away.
1 Negotiable Concealable crown of the blink king uncommon A smooth silver band, when placed upon the head it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. When the crown is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 Negotiable Poisonous wand of Mimic disguise uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful a magical illusion disguises you as a Mimic for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. After using the wand's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 21 gp 22 gp Slick Hide uncommon Medium armour. Base AC: 12 + Dex modifier (max 2).

This armor is slick and hydrodynamic, specifically designed to aid in swimming. While wearing this armor, you have a swimming speed of 40 feet.
12 lbs.
1 Negotiable The subtle dice of soothing uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you regain 1d4 hit-points. This property cannot be used again until after a long rest. The dice is hidden from detect magic.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
Send Feedback