Pengormin's Specialty Emporium

800 year old Elf construction, small sized

Location: Lath Amarir

Owned by: Pengormin Iliathoror

The door on this half-timbered cottage has been painted silver. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Celeas Brighev Shopkeep's Apprentice 27 Female Elf She is an adolescent elf with brown eyes, long auburn hair with a fringe cut, and medium brown skin.
Eledhan Shadowow Shopkeep's Apprentice 71 Female Elf She is an adolescent elf with brown eyes, long dark-brown hair tied back in a knot, and medium brown skin.
Nimrodelil Foster Shopkeep 395 Female Elf She is an adult elf with orange eyes, short dark-brown hair in a side parting, and dark brown skin.
Pengormin Iliathoror Housekeeper 79 Male Elf He is an adolescent elf with silver eyes, very short auburn hair, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 89% and 96% of their base value.

Available Price Value Item Description Weight
2 23 gp 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
2 4 gp 6 sp 5 gp Amulet A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 1 lb.
1 4 sp 6 cp 5 sp Clothes, common 3 lbs.
3 4 gp 7 sp 5 gp Clothes, costume 4 lbs.
3 4 gp 7 sp 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
2 3 gp 8 sp 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.
3 1 cp 1 cp Sling bullet 1½ lbs.
1 1 sp 1 sp Spike, iron 5 lbs.
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