Pengormin's Specialty Emporium
800 year old Elf construction, small sized
Location: Lath Amarir
Owned by: Pengormin Iliathoror
The door on this half-timbered cottage has been painted silver. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Celeas Brighev | Shopkeep's Apprentice | 27 | Female | Elf | She is an adolescent elf with brown eyes, long auburn hair with a fringe cut, and medium brown skin. |
| Eledhan Shadowow | Shopkeep's Apprentice | 71 | Female | Elf | She is an adolescent elf with brown eyes, long dark-brown hair tied back in a knot, and medium brown skin. |
| Nimrodelil Foster | Shopkeep | 395 | Female | Elf | She is an adult elf with orange eyes, short dark-brown hair in a side parting, and dark brown skin. |
| Pengormin Iliathoror | Housekeeper | 79 | Male | Elf | He is an adolescent elf with silver eyes, very short auburn hair, and olive skin. |
Family Tree
- Nimrodelil Foster nee Olyrn (♀/395/Pengormin's mother)
- Pengormin Iliathoror (♂/79)
Items for sale
At this location, items are priced between 89% and 96% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 2 | 5 cp | 5 cp | Bucket | 2 lbs. | |
| 2 | 4 gp 5 sp | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 3 | 1 gp 8 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 9 gp 3 sp | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |