Pengormin's Specialty Emporium
800 year old Elf construction, small sized
Location: Lath Amarir
Owned by: Pengormin Iliathoror
The door on this half-timbered cottage has been painted silver. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Celeas Brighev | Shopkeep's Apprentice | 27 | Female | Elf | She is an adolescent elf with brown eyes, long auburn hair with a fringe cut, and medium brown skin. |
Eledhan Shadowow | Shopkeep's Apprentice | 71 | Female | Elf | She is an adolescent elf with brown eyes, long dark-brown hair tied back in a knot, and medium brown skin. |
Nimrodelil Foster | Shopkeep | 395 | Female | Elf | She is an adult elf with orange eyes, short dark-brown hair in a side parting, and dark brown skin. |
Pengormin Iliathoror | Housekeeper | 79 | Male | Elf | He is an adolescent elf with silver eyes, very short auburn hair, and olive skin. |
Family Tree
- Nimrodelil Foster nee Olyrn (♀/395/Pengormin's mother)
- Pengormin Iliathoror (♂/79)
Items for sale
At this location, items are priced between 89% and 96% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
2 | 23 gp | 25 gp | Acid (vial) | As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. | 1 lb. |
2 | 4 gp 6 sp | 5 gp | Amulet | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 1 lb. |
1 | 4 sp 6 cp | 5 sp | Clothes, common | 3 lbs. | |
3 | 4 gp 7 sp | 5 gp | Clothes, costume | 4 lbs. | |
3 | 4 gp 7 sp | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
2 | 3 gp 8 sp | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
3 | 1 cp | 1 cp | Sling bullet | 1½ lbs. | |
1 | 1 sp | 1 sp | Spike, iron | 5 lbs. |