Son of Boddin's Magic Trinkets Emporium
799 year old Elf construction, medium sized
Location: Lath Amarir
Owned by: Belegorod Ellant son of Boddin
Built into a living tree, this tree house is accessed by a rope ladder. Thick dust covers many of the rarely touched surfaces. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amroil Caranhil son of Boddin | Shopkeep's Assistant | 419 | Male | Elf | He is an adult elf with grey eyes, short auburn hair, a clean shaven face, and light brown skin. |
Amrotil Aloevis | Shopkeep's Apprentice | 55 | Male | Elf | He is an adolescent elf with brown eyes, short black hair in a side parting, and medium brown skin. |
Annath Galadrlas Coudola | Housekeeper | 366 | Female | Elf | She is an adult elf with brown eyes, long tied back brown hair, and dark brown skin. |
Belegorod Ellant son of Boddin | Shopkeep | 435 | Male | Elf | He is an adult elf with grey eyes, a bald head, a clean shaven face, and olive skin. |
Celebdor son of Boddin | Housekeeper | 87 | Male | Elf | He is an adolescent elf with grey eyes, long dyed blond hair with a fringe cut, and light pink skin. |
Elebrer son of Boddin | Shopkeep's Apprentice | 72 | Male | Elf | He is an adolescent elf with brown eyes, short curly auburn hair, and medium brown skin. |
Inuvieel Galadel Iathal | Shopkeep's Assistant | 341 | Female | Elf | She is an adult elf with grey eyes, strawberry hair in a bun, and light brown skin. |
Quennarod son of Boddin | Housekeeper | 70 | Male | Elf | He is an adolescent elf with grey eyes, dyed brown hair in a mohawk, and light pink skin. |
Thieain Coudola | 7 | Female | Elf | She is an elf child with grey eyes, long curly auburn hair, and olive skin. | |
Urwenil Yavael Veverehla | Housekeeper | 328 | Female | Elf | She is an adult elf with one grey eye (her left is covered by an eye-patch), short curly strawberry hair, and light brown skin. |
Family Tree
- Belegorod Ellant son of Boddin (♂/435) + Annath Galadrlas Coudola (♀/366/Belegorod's wife)
- Urwenil Yavael Veverehla (♀/328/Belegorod's daughter) + Inuvieel Galadel Iathal (♀/341/Belegorod's daughter in-law)
- Celebdor son of Boddin (♂/87/Belegorod's son)
- Quennarod son of Boddin (♂/70/Belegorod's son)
- Thieain Coudola (♀/7/Belegorod's daughter)
- Amroil Caranhil son of Boddin (♂/419/Belegorod's brother)
Items for sale
At this location, items are priced between 93% and 108% of their base value.
Available | Price | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | Negotiable | Annoying book of critters goblin poetry | uncommon | A book containing poetry written in goblin. If you read one of the poems aloud, up to a dozen nearby small woodland creatures are attracted to the book. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The book loudly shouts "The secret is oven!" when you use it's property. | |
1 | Negotiable | Belt of navigation | uncommon | This leather belt is embossed with runes. When removed the direction of true north is clear in your mind. This property cannot be used again until after a long rest. | |
1 | 501 - 5,000 gp | Cloak of displacement | rare |
Requires attunement. While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. |
|
1 | Negotiable | Cold shoe of fortune | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. The shoe is cold to the touch. | |
1 | Negotiable | Halganon's dull symbol of darkness | uncommon | A holy symbol of Halganon. In order to use the symbol, you must be a follower of Halganon and have visited a shrine or temple to Halganon in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Halganon smiles upon you. Then a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. This symbol seems boring somehow. | |
1 | Negotiable | Humming silver truesight penny | uncommon | This silver penny has the crest of Coskiura on one side, and is blank on the other. When you flip it, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The coin makes a very slight humming sound at all times. | |
1 | Negotiable | Robust glove of knock | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. The glove cannot be destroyed by non-magical means. | |
1 | Negotiable | Sands of lucky reminiscing | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. | |
1 | Negotiable | Small gender lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. The lute is half the size of a typical lute. | 2 lbs. |
1 | Negotiable | Subtle pebble of soothing | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and you regain 1d4 hit-points. This property cannot be used again until after a long rest. The pebble is hidden from detect magic. | |
1 | Negotiable | The warm dice of mana | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The dice is warm to the touch. | |
1 | Negotiable | Worg figurehead of poisonous warming | uncommon | A ship's figurehead in the shape of a Worg. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Worg figurehead attached, if you concentrate your mind, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After using the figurehead's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.