Poolipup's Magic Trinkets Emporium

796 year old Otterfolk construction, small sized

Location: Eden

Owned by: Zeyeli Poolipup

The door on this half-timbered cottage has been painted tan. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Choona Poolipup Shopkeep's Assistant 36 Female Otterfolk She is an adult otterfolk with black eyes and dark brown fur with black fur on their tail.
Fielee Letupup Housekeeper 25 Male Otterfolk He is an adult otterfolk with grey eyes and grey fur with light brown fur on their face.
Footee Rooteepup 5 Female Otterfolk She is an otterfolk child with black eyes and light brown fur with dark brown streaks.
Freyereep Rooteepup 2 Male Otterfolk He is an otterfolk child with grey eyes and grey fur with black fur on their face.
Jearit Zeyelipup Shopkeep's Assistant 24 Male Otterfolk He is an adult otterfolk with black eyes and dark brown fur with black streaks.
Jiere Peetupup Shopkeep's Assistant 35 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with light brown streaks.
Joolee Shopkeep's Assistant 48 Male Otterfolk He is an elderly otterfolk with black eyes and light brown fur with dark brown streaks.
Joolee Rooteepup 2 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with black fur on their face.
Julukin Zeyelipup Housekeeper 14 Male Otterfolk He is an adult otterfolk with black eyes and light brown fur with black streaks.
Moore Zeyelipup Housekeeper 14 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with black fur on their tail.
Neema Rooteepup 2 Female Otterfolk She is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face.
Pleyen Poolipup Shopkeep's Assistant 33 Female Otterfolk She is an adult otterfolk with black eyes and dark brown fur with brown fur on their tail.
Pulula Zeyelipup Wizard 20 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown streaks.
Rootee Zeyelipup Housekeeper 24 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with black streaks.
Shrearit Sietupup Shopkeep's Apprentice 9 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with white stripes.
Soomeep Dierepup Shopkeep's Apprentice 8 Male Otterfolk He is an adolescent otterfolk with black eyes and black fur with grey streaks.
Tiena Prululapup Housekeeper 29 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with white streaks.
Tooy Zeyelipup Shopkeep's Assistant 17 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown fur on their tail.
Tulumeep Rooteepup Housekeeper 10 Male Otterfolk He is an adolescent otterfolk with grey eyes and grey fur with black fur on their face.
Zeyeli Poolipup Shopkeep 40 Female Otterfolk She is an adult otterfolk with black eyes (behind a pair of spectacles) and dark brown fur with black fur on their tail.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 99% and 113% of their base value.

Available Price Item Rarity Description
1 Negotiable Disappearing amber soothing fish uncommon A small fish carved of amber. A command word "story" is scratched on the design. If you speak the word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the fish goes missing the next time it is stowed away.
1 Negotiable Lavish silver critters penny uncommon This silver penny has the crest of Coskiura on one side, and is blank on the other. When you flip it, up to a dozen nearby small woodland creatures are attracted to the coin. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.
1 Negotiable Lucky quill of instant party uncommon This large magical feather is from an long extinct bird. When dropped with intent, on landing a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 101 - 500 gp Pipes of haunting uncommon You must be proficient with wind instruments to use these pipes. They have 3 charges. You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. If you wish, all creatures in the area that aren't hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours. The pipes regain 1d3 expended charges daily at dawn.
1 Negotiable Sands of pristine mana uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The timer is in pristine condition.
1 Negotiable Xor's small symbol of Mimic disguise uncommon A holy symbol of Xor. In order to use the symbol, you must be a follower of Xor and have visited a shrine or temple to Xor in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Xor smiles upon you. Then a magical illusion disguises you as a Mimic for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The symbol is half the size of a typical symbol.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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