Son of Ibini's Trustworthy Magic Forge
82 year old Dwarf construction, small sized
Location: Mines of Kiórói
Owned by: Durbun son of Ibini
A small stone walled house with a slate roof. A symbol in the shape of a tree hangs over the doorway. The dwelling also serves as a Magic Forge.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Durbun son of Ibini | Master Magesmith | 164 | Male | Dwarf | He is an adult dwarf with grey eyes, balding auburn hair, a long beard, and olive skin. |
Dwis Leadseeker | Master Magesmith's Apprentice | 25 | Female | Dwarf | She is an adolescent dwarf with brown eyes, long styled auburn hair, a full beard tied in a plat, and dark brown skin. |
Náinal son of Iblierin | Housekeeper | 135 | Male | Dwarf | He is an adult dwarf with grey eyes (behind a pair of spectacles), strawberry hair worn in a rounded bowl cut, a full beard tied in a plat, and olive skin. |
Family Tree
- Durbun son of Ibini (♂/164) + Náinal son of Iblierin (♂/135/Durbun's husband)
Items for sale
At this location, items are priced between 92% and 108% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | Negotiable | Cold wand of darkvision | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The wand is cold to the touch. | ||
1 | 120 gp | 123 gp | Giant Slayer Crossbow, heavy | rare |
A Martial Ranged weapon. 1d10
+ 1 piercing damage.
Range: 100/400.
Properties:
Ammunition, Light, Loading, Magic
You have a +1 bonus to your attack and damage when wielding this Crossbow, heavy. When you hit a giant with it, the giant takes an extra 2d6 piercing damage and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, "giant" refers to any creature with the giant type, including ettins and trolls. |
18 lbs. |
1 | 55 gp | 53 gp | Longsword of Venom | rare |
A Martial Melee weapon. 1d8
+ 1 slashing damage.
(Two-handed: 1d10
+ 1 Slashing damage.)
Range: 5.
Properties:
Versatile, Magic
You have a +1 bonus to your attack and damage when wielding this Longsword. You can use an action to cause thick, black poison to coat the Longsword. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can't be used this way again until the next dawn. |
3 lbs. |