Sylvester's Quality Emporium
75 year old Human construction, small sized
Location: Peacewick
Owned by: Sylvester Hale
A small half-timbered house with a thatched roof. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Agneta Hale | 1 | Female | Human | She is an infant human with amber eyes, a bald head, and dark brown skin. | |
Avelina Hale | 3 | Female | Human | She is a human child with grey eyes, dark-brown hair in a plait, and light brown skin. | |
Marianne Hale | Shopkeep's Assistant | 26 | Female | Human | She is an adult human with grey eyes, long styled blond hair, and light pink skin. |
Sylvester Hale | Shopkeep | 22 | Male | Human | He is an adult human with amber eyes, scruffy dark-brown hair, a long beard, and light brown skin. |
Viola Hale | 53 | Female | Human | She is an elderly human with amber eyes, scruffy black hair, and dark brown skin. |
Family Tree
- Viola Hale nee Barrett (♀/53/Sylvester's mother)
- Sylvester Hale (♂/22) + Marianne Hale nee Barrett-Walton (♀/26/Sylvester's wife)
- Avelina Hale (♀/3/Sylvester's daughter)
- Agneta Hale (♀/1/Sylvester's daughter)
Items for sale
At this location, items are priced between 80% and 104% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
2 | 49 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
1 | 5 cp | 5 cp | Arrow | 1 lb. | |
3 | 4 gp 2 sp | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
1 | 100 gp | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
3 | 17 gp | 20 gp | Orb | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 3 lbs. |
2 | 4 sp 4 cp | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
2 | 2 cp | 2 cp | Soap | ||
1 | 8 gp 1 sp | 10 gp | Wand | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |