Carantros' Arcane Magic Trinkets Emporium

800 year old Elf construction, small sized

Location: Cair Shaurra

Owned by: Carantros the Second

Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Carantros the Second Shopkeep 557 Male Elf He is an elderly elf with grey eyes, a auburn and grey streaked quiff, a clean shaven face, and light brown skin.
Daerny the First Housekeeper 365 Male Elf He is an adult elf with brown eyes, short black hair in a side parting, a clean shaven face, and black skin.
Eldirri Shopkeep's Apprentice 72 Female Elf She is an adolescent elf with blue eyes, long flowing brown hair, and light brown skin.
Eledhri the First Shopkeep's Assistant 560 Female Elf She is an elderly elf with amber eyes, short silver hair in a side parting, and light brown skin.
Eledhri the Second Housekeeper 302 Female Elf She is an adult elf with amber eyes, long flowing auburn hair, and light brown skin.
Finwhor the Second Shopkeep's Assistant 429 Male Elf He is an adult elf with grey eyes (behind a pair of spectacles), red and grey streaked hair in a ponytail, a clean shaven face, and pale white skin.
Galadriede the Second Housekeeper 447 Female Elf She is an adult elf with amber eyes, short auburn hair, and light brown skin.
Inde Housekeeper 133 Female Elf She is an adult elf with grey eyes, long tied back auburn hair, and light brown skin.
Ingonhil the Second Housekeeper 136 Male Elf He is an adult elf with brown eyes, very short black hair, a clean shaven face, and black skin.
Quennaron Shopkeep's Assistant 135 Male Elf He is an adult elf with one blue eye (his right is covered by an eye-patch), balding light-brown and grey streaked hair, a clean shaven face, and light brown skin.
Seriri Housekeeper 445 Female Elf She is an adult elf with grey eyes, long auburn hair with a fringe cut, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 90% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Candle of needy life saving uncommon This magical candle can be lit for a total of 10 minutes before it burns down. When lit and left burning for at least 1 minute, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 Negotiable Cold book of mana infernal poetry uncommon A book containing poetry written in infernal. If you read one of the poems aloud, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The book is cold to the touch.
1 Negotiable Lavish belt of reminiscing uncommon This leather belt is embossed with runes. When removed you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.
1 220 gp 250 gp Scroll of Levitate uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable The heavy wizard's hat of glowing uncommon This wizard's hat has it's command word "strategy" stitched on a label on the inside. When worn by a wizard, if you speak the command word, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The hat feels unusually heavy, four times the weight of an average hat.
1 Negotiable The pristine duck of gender uncommon A duck made of cloth and leather. When squeezed, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. The duck is in pristine condition.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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