Nell's Occult Apothecary
69 year old Human construction, small sized
Location: Port Newwich
Owned by: Nell Smith
A small half-timbered house with a thatched roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dudley Cooper the 2nd | Arch-Druid's Apprentice | 13 | Male | Human | He is an adolescent human with hazel eyes, short curly blond hair, and medium brown skin. |
Ephraim Smith | Housekeeper | 45 | Male | Human | He is an adult human with green eyes, a shaved head, a full beard, and light brown skin. |
Joel Smith | 5 | Male | Human | He is a human child with blue eyes, scruffy light-brown hair, and light brown skin. | |
Lot Smith | 7 | Male | Human | He is a human child with blue eyes, short light-brown hair in a side parting, and light brown skin. | |
Maggie Mark | 5 | Female | Human | She is a human child with amber eyes, strawberry hair in a plait, and light pink skin. | |
Nell Smith | Arch-Druid | 42 | Female | Human | She is an adult human with blue eyes, long tied back light-brown hair, and light brown skin. |
Oscar Mark the 2nd | 6 | Male | Human | He is a human child with green eyes, very short light-brown hair, and light brown skin. | |
Roisia Mark | Housekeeper | 39 | Female | Human | She is an adult human with grey eyes, strawberry hair in a plait, and light brown skin. |
Salomon Mark | Medic | 30 | Male | Human | He is an adult human with amber eyes, dark-brown hair in a bun, a clean shaven face, and medium brown skin. |
Family Tree
- Nell Smith nee Kennedy (♀/42) + Ephraim Smith (♂/45/Nell's husband)
- Lot Smith (♂/7/Nell's son)
- Joel Smith (♂/5/Nell's son)
- Roisia Mark nee Kennedy (♀/39/Nell's sister) + Salomon Mark (♂/30/Nell's brother in-law)
- Oscar Mark the 2nd (♂/6/Nell's nephew)
- Maggie Mark (♀/5/Nell's niece)
Items for sale
At this location, items are priced between 89% and 100% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 460 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 260 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
3 | 46 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 99 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |