James' Bazaar Emporium

46 year old Human construction, medium sized

Location: Taunwell

Owned by: James Pierce

Oiled canvas is pulled tight over a sturdy wooden frame. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Fereep Pierce Housekeeper 41 Male Otterfolk He is an adult otterfolk with grey eyes and black fur with dark brown fur on their face and chest.
James Pierce Shopkeep 40 Male Human He is an adult human with amber eyes, very short light-brown hair, a pencil moustache, and olive skin.
Sargent Baden Pierce the 2nd Watchman 37 Male Human He is an adult human with brown eyes, dyed white hair in braids, a handlebar moustache, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 90% and 97% of their base value.

Available Price Value Item Description Weight
3 9 sp 2 cp 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
2 1 gp 8 sp 2 gp Barrel 70 lbs.
1 3 sp 7 cp 4 sp Basket 2 lbs.
4 9 sp 7 cp 1 gp Block and tackle A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. 5 lbs.
4 23 gp 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
3 9 gp 3 sp 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 4 gp 8 sp 5 gp Mirror, steel ½ lb.
2 1 cp 1 cp Sling bullet 1½ lbs.
2 9 gp 3 sp 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.
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