James' Bazaar Emporium
46 year old Human construction, medium sized
Location: Taunwell
Owned by: James Pierce
Oiled canvas is pulled tight over a sturdy wooden frame. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Fereep Pierce | Housekeeper | 41 | Male | Otterfolk | He is an adult otterfolk with grey eyes and black fur with dark brown fur on their face and chest. |
| James Pierce | Shopkeep | 40 | Male | Human | He is an adult human with amber eyes, very short light-brown hair, a pencil moustache, and olive skin. |
| Sargent Baden Pierce the 2nd | Watchman | 37 | Male | Human | He is an adult human with brown eyes, dyed white hair in braids, a handlebar moustache, and medium brown skin. |
Family Tree
- James Pierce (♂/40) + Fereep Pierce nee Prelipup (♂/41/James' husband)
- Sargent Baden Pierce the 2nd (♂/37/James' brother)
Items for sale
At this location, items are priced between 90% and 97% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 1 gp 9 sp | 2 gp | Backpack | 5 lbs. | |
| 1 | 5 cp | 5 cp | Bucket | 2 lbs. | |
| 3 | 9 sp 3 cp | 1 gp | Case, map or scroll | This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. | 1 lb. |
| 4 | 4 gp 5 sp | 5 gp | Chain (10 feet) | A chain has 10 hit points. It can be burst with a successful DC 20 Strength check. | 10 lbs. |
| 1 | 1 sp 9 cp | 2 sp | Dice and Cups (Gaming set) |
A set of 20 dice and 4 cups used to play Pirate's Dice and similar games. The dice are carved from grey stone. |
½ lb. |
| 3 | 4 gp 8 sp | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 3 | 9 gp 6 sp | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 1 sp | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 sp 8 cp | 3 sp | Playing Cards (Gaming set) |
A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords. The cards are made of cheap card stock, and are slightly bent from being shuffled many times. |
¼ lb. |
| 1 | 1 cp | 1 cp | Sack | ½ lb. | |
| 4 | 1 gp 8 sp | 2 gp | Shovel | 5 lbs. |