John's Blacksmiths

125 year old Human construction, small sized

Location: Taunwell

Owned by: John Billings

A small half-timbered house with a slate tile roof. A still-life painting hangs on the wall. The dwelling also serves as a Blacksmiths.

Occupants

Name Role Age Gender Race Description
Amice Billings Medic 42 Female Human She is an adult human with brown eyes, scruffy black and grey streaked hair, and black skin.
Celia Billings Housekeeper 29 Female Human She is an adult human with brown eyes, auburn hair in a bun, and medium brown skin.
Honora Billings Smith 58 Female Human She is an elderly human with amber eyes, dyed blue hair in a plait, and medium brown skin.
John Billings Master Smith 56 Male Human He is an elderly human with hazel eyes, thin scruffy white hair, a clean shaven face, and medium brown skin.
Nathaniel Billings Housekeeper 28 Male Human He is an adult human with brown eyes, long curly black hair, stubble, and medium brown skin.
Sylvester Billings the 2nd Housekeeper 38 Male Human He is an adult human with brown eyes, short auburn hair, a clean shaven face, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 82% and 92% of their base value.

Available Price Value Item Description Weight
1 44 gp 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 22 gp 25 gp Anvil 100 lbs.
23 2 cp 2 cp Horse Shoes Protect your horse from hoove damage caused by stones and rocks. 2 lbs.
4 sp 6 cp 5 sp Horseshoeing Service A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels.
2 1 gp 8 sp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 220 gp 250 gp Musket A Firearm weapon. 1d12 piercing damage. Range: 40/120. Properties: Ammunition, Loading, Two-handed, Unreliable 3 lbs.
1 25 gp 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 21 gp 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 8 gp 6 sp 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
2 1 gp 7 sp 2 gp Shovel 5 lbs.
1 42 gp 50 gp Tinker's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 10 lbs.

Note

  • Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.
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