Iminin's Magic Trinkets Emporium

791 year old Elf construction, medium sized

Location: Bel-Iydri

Owned by: Iminin the Third

A half-timbered house with a slate tile roof. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Celebil the Second Housekeeper 385 Female Elf She is an adult elf with brown eyes, scruffy dyed black hair, and black skin.
Eilinduas the First 566 Female Elf She is an elderly elf with grey eyes, long curly white hair, and light pink skin.
Elwinis Maidservant 292 Female Elf She is an adult elf with brilliant blue eyes, blond hair in a ponytail, and pale white skin.
Felagurod Shopkeep's Apprentice 43 Male Elf He is an adolescent elf with blue eyes, scruffy light-brown hair, and light pink skin.
Iminin the Third Shopkeep 450 Male Elf He is an adult elf with brown eyes, short curly brown hair, a clean shaven face, and medium brown skin.
Inarfinos the Second Shopkeep's Apprentice 31 Male Elf He is an adolescent elf with blue eyes, short blond hair in a side parting, and grey skin.
Induilasth Shopkeep's Apprentice 77 Female Elf She is an adolescent elf with hazel eyes, light-brown hair in a bun, and black skin.
Nimlothil the First Housekeeper 527 Female Elf She is an adult elf with hazel eyes, short light-brown hair in a side parting, and medium brown skin.
Serith the Second Housekeeper 181 Female Elf She is an adult elf with grey eyes (behind a pair of spectacles), long curly light-brown hair, and grey skin.
Tinuvril the Second Housekeeper 364 Female Elf She is an adult elf with brown eyes, brown hair in a ponytail, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 84% and 104% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Candle of darkness uncommon This magical candle can be lit for a total of 8 minutes before it burns down. When lit and left burning for at least 1 minute, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest.
1 Negotiable Concealable silver awareness penny uncommon This silver penny has the crest of Geflus on one side, and is blank on the other. When you flip it, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. When the coin is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 Negotiable Sands of unreliable darkvision uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. When the timer's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.
1 240 gp 250 gp Scroll of Barkskin uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.
1 Negotiable Truthful wrist bands of blink uncommon This magical bracer is embossed with the command word, "direction". When spoken by the wearer, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. After using the bracer's property you cannot tell a deliberate lie for 1 hour.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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