Lelipup's Elucidated Magic Trinkets Emporium
785 year old Otterfolk construction, small sized
Location: Plyden
Owned by: Fulutu Lelipup
Located away from the water line, this small Den shares it's access to the water with other families. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dereep | 0 | Male | Otterfolk | He is an infant otterfolk with black eyes and medium brown fur with dark brown spots. | |
Fleameek | Shopkeep's Assistant | 31 | Male | Otterfolk | He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with light brown fur on their feet. |
Fleetu Fulutupup | Housekeeper | 27 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet. |
Flere | 0 | Female | Otterfolk | She is an infant otterfolk with grey eyes and medium brown fur with white fur on their face and chest. | |
Fulutu Lelipup | Shopkeep | 49 | Female | Otterfolk | She is an elderly otterfolk with grey eyes and medium brown fur with white fur on their feet. |
Joore | Shopkeep's Assistant | 25 | Female | Otterfolk | She is an adult otterfolk with black eyes and medium brown fur with white spots. |
Kheameek | 4 | Male | Otterfolk | He is an otterfolk child with grey eyes and medium brown fur with white fur on their face and chest. | |
Kulur | Shopkeep's Apprentice | 7 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and grey fur with light brown fur on their face and chest. |
Moola Fleetupup | 0 | Female | Otterfolk | She is an infant otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. | |
Pleep | Shopkeep's Apprentice | 9 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and dark brown fur with light brown stripes. |
Rheerup | 2 | Male | Otterfolk | He is an otterfolk child with black eyes and light brown fur with white spots. | |
Seyelo Fulutupup | Housekeeper | 23 | Male | Otterfolk | He is an adult otterfolk with grey eyes and medium brown fur with white fur on their face and chest. |
Shreyetee Fleetupup | 2 | Female | Otterfolk | She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet. | |
Shrien Fulutupup | Shopkeep's Assistant | 20 | Female | Otterfolk | She is an adult otterfolk with grey eyes (the right of which is glass) and white fur with black fur on their face and chest. |
Tieli Fleetupup | 4 | Female | Otterfolk | She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet. | |
Wooreep Kerupup | Shopkeep's Apprentice | 8 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and dark brown fur with white fur on their face. |
Zulumeek Fleetupup | 4 | Male | Otterfolk | He is an otterfolk child with grey eyes and medium brown fur with light brown fur on their face and chest. |
Family Tree
- Fulutu Lelipup (♀/49)
- Fleetu Fulutupup (♀/27/Fulutu's daughter) + Fleameek (♂/31/Fulutu's son in-law)
- Zulumeek Fleetupup (♂/4/Fulutu's grandson)
- Tieli Fleetupup (♀/4/Fulutu's granddaughter)
- Shreyetee Fleetupup (♀/2/Fulutu's granddaughter)
- Moola Fleetupup (♀/0/Fulutu's granddaughter)
- Seyelo Fulutupup (♂/23/Fulutu's son) + Joore (♀/25/Fulutu's daughter in-law)
- Kheameek (♂/4/Fulutu's grandson)
- Rheerup (♂/2/Fulutu's grandson)
- Dereep (♂/0/Fulutu's grandson)
- Flere (♀/0/Fulutu's granddaughter)
- Shrien Fulutupup (♀/20/Fulutu's daughter)
Items for sale
At this location, items are priced between 96% and 114% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | Negotiable | Chimera figurehead of cold awareness | uncommon | A ship's figurehead in the shape of a Chimera. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Chimera figurehead attached, if you concentrate your mind, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The figurehead is cold to the touch. | ||
1 | Negotiable | Cursed fireworks of darkness | uncommon | A bundle of 5 fireworks. When a firework is lit and allowed to explode, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | ||
1 | Negotiable | Gaia's disappearing symbol of navigation | uncommon | A holy symbol of Gaia. In order to use the symbol, you must be a follower of Gaia and have visited a shrine or temple to Gaia in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Gaia smiles upon you. Then the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the symbol goes missing the next time it is stowed away. | ||
1 | Negotiable | Giving wand of mana | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After 100 days, the wand's property stops working. If the wand finds a new owner that has not owned it before, the property will work again. | ||
1 | 22 gp | 22 gp | Maul +1 | uncommon |
A Martial Melee weapon. 2d6
+ 1 bludgeoning damage.
Range: 5.
Properties:
Heavy, Two-Handed, Magic
You have a +1 bonus to your attack and damage when wielding this Maul. The craftmanship of this weapon identifies it as a masterwork. |
10 lbs. |
1 | Negotiable | Subtle wrist bands of blink | uncommon | This magical bracer is embossed with the command word, "two". When spoken by the wearer, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. The bracer is hidden from detect magic. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.