Lelipup's Elucidated Magic Trinkets Emporium

785 year old Otterfolk construction, small sized

Location: Plyden

Owned by: Fulutu Lelipup

Located away from the water line, this small Den shares it's access to the water with other families. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Dereep 0 Male Otterfolk He is an infant otterfolk with black eyes and medium brown fur with dark brown spots.
Fleameek Shopkeep's Assistant 31 Male Otterfolk He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with light brown fur on their feet.
Fleetu Fulutupup Housekeeper 27 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.
Flere 0 Female Otterfolk She is an infant otterfolk with grey eyes and medium brown fur with white fur on their face and chest.
Fulutu Lelipup Shopkeep 49 Female Otterfolk She is an elderly otterfolk with grey eyes and medium brown fur with white fur on their feet.
Joore Shopkeep's Assistant 25 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with white spots.
Kheameek 4 Male Otterfolk He is an otterfolk child with grey eyes and medium brown fur with white fur on their face and chest.
Kulur Shopkeep's Apprentice 7 Male Otterfolk He is an adolescent otterfolk with grey eyes and grey fur with light brown fur on their face and chest.
Moola Fleetupup 0 Female Otterfolk She is an infant otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.
Pleep Shopkeep's Apprentice 9 Female Otterfolk She is an adolescent otterfolk with grey eyes and dark brown fur with light brown stripes.
Rheerup 2 Male Otterfolk He is an otterfolk child with black eyes and light brown fur with white spots.
Seyelo Fulutupup Housekeeper 23 Male Otterfolk He is an adult otterfolk with grey eyes and medium brown fur with white fur on their face and chest.
Shreyetee Fleetupup 2 Female Otterfolk She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet.
Shrien Fulutupup Shopkeep's Assistant 20 Female Otterfolk She is an adult otterfolk with grey eyes (the right of which is glass) and white fur with black fur on their face and chest.
Tieli Fleetupup 4 Female Otterfolk She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet.
Wooreep Kerupup Shopkeep's Apprentice 8 Male Otterfolk He is an adolescent otterfolk with grey eyes and dark brown fur with white fur on their face.
Zulumeek Fleetupup 4 Male Otterfolk He is an otterfolk child with grey eyes and medium brown fur with light brown fur on their face and chest.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 114% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Candle of poisonous giant tongue uncommon This magical candle can be lit for a total of 8 minutes before it burns down. When lit and left burning for at least 1 minute, you can speak and understand giant for the next day. This property cannot be used again until after a long rest. After using the candle's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 Negotiable Fleek's disappearing book of instant party tickets uncommon A small leather bound booklet contains 12 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the tickets goes missing the next time it is stowed away.
1 Negotiable Light fortune lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. The lute feels like it has no weight, almost as if it were an illusion, but is solid to the touch. 2 lbs.
1 390 gp 402 gp Mithral Splint uncommon Heavy armour. Base AC: 17. Requires Str 15 to wear. Gives disadvantage to stealth checks.

Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
60 lbs.
1 Negotiable Over-sized quiet chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "marriage". The stick is long enough to write "marriage" 6 times. When you use the stick to write the command word, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. The chalk is twice as large as an average chalk.
1 Negotiable Pristine silver mana penny uncommon This silver penny has the crest of Geflus on one side, and is blank on the other. When you flip it, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The coin is in pristine condition.
1 Negotiable Winter Wolf figurehead of concealable calming uncommon A ship's figurehead in the shape of a Winter Wolf. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Winter Wolf figurehead attached, if you concentrate your mind, you feel at peace. This property cannot be used again until after a long rest. When the figurehead is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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