Lelipup's Elucidated Magic Trinkets Emporium

785 year old Otterfolk construction, small sized

Location: Plyden

Owned by: Fulutu Lelipup

Located away from the water line, this small Den shares it's access to the water with other families. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Dereep 0 Male Otterfolk He is an infant otterfolk with black eyes and medium brown fur with dark brown spots.
Fleameek Shopkeep's Assistant 31 Male Otterfolk He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with light brown fur on their feet.
Fleetu Fulutupup Housekeeper 27 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.
Flere 0 Female Otterfolk She is an infant otterfolk with grey eyes and medium brown fur with white fur on their face and chest.
Fulutu Lelipup Shopkeep 49 Female Otterfolk She is an elderly otterfolk with grey eyes and medium brown fur with white fur on their feet.
Joore Shopkeep's Assistant 25 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with white spots.
Kheameek 4 Male Otterfolk He is an otterfolk child with grey eyes and medium brown fur with white fur on their face and chest.
Kulur Shopkeep's Apprentice 7 Male Otterfolk He is an adolescent otterfolk with grey eyes and grey fur with light brown fur on their face and chest.
Moola Fleetupup 0 Female Otterfolk She is an infant otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.
Pleep Shopkeep's Apprentice 9 Female Otterfolk She is an adolescent otterfolk with grey eyes and dark brown fur with light brown stripes.
Rheerup 2 Male Otterfolk He is an otterfolk child with black eyes and light brown fur with white spots.
Seyelo Fulutupup Housekeeper 23 Male Otterfolk He is an adult otterfolk with grey eyes and medium brown fur with white fur on their face and chest.
Shreyetee Fleetupup 2 Female Otterfolk She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet.
Shrien Fulutupup Shopkeep's Assistant 20 Female Otterfolk She is an adult otterfolk with grey eyes (the right of which is glass) and white fur with black fur on their face and chest.
Tieli Fleetupup 4 Female Otterfolk She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet.
Wooreep Kerupup Shopkeep's Apprentice 8 Male Otterfolk He is an adolescent otterfolk with grey eyes and dark brown fur with white fur on their face.
Zulumeek Fleetupup 4 Male Otterfolk He is an otterfolk child with grey eyes and medium brown fur with light brown fur on their face and chest.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 114% of their base value.

Available Price Value Item Rarity Description Weight
1 3,000 gp 3,002 gp Adamantine Plate uncommon Heavy armour. Base AC: 18. Requires Str 15 to wear. Gives disadvantage to stealth checks.

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
65 lbs.
1 Negotiable Annoying fireworks of darkvision uncommon A bundle of 6 fireworks. When a firework is lit and allowed to explode, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The firework loudly shouts "The secret is audience!" when you use it's property.
1 Negotiable Heavy cup of life saving uncommon This simple wooden cup appears completely unremarkable. When drunk from, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The cup feels unusually heavy, four times the weight of an average cup.
1 Negotiable Over-sized silver haste penny uncommon This silver penny has the crest of Tesmela on one side, and is blank on the other. When you flip it, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The coin is twice as large as an average coin.
1 Negotiable The giving duck of reminiscing uncommon A duck made of cloth and leather. When squeezed, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After 100 days, the duck's property stops working. If the duck finds a new owner that has not owned it before, the property will work again.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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