Whimiffer's Enigmatic Clockwork Tinker
797 year old Gnome construction, small sized
Location: Elebrdehalh
Owned by: Valfizz Rudigaand Copperbrow Ortwor Whimiffer
The window frames on this half-timbered cottage has been painted tan. The dwelling also serves as a Clockwork Tinker.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Cered Bankhole Shkmecin | Master Tinker's Apprentice | 15 | Female | Gnome | She is an adolescent gnome with blue eyes, dark green hair in a pigtails, and light pink skin. |
Krephingir Botrurt Thráuith | Master Tinker's Apprentice | 16 | Male | Gnome | He is an adolescent gnome with grey eyes, short red hair, and olive skin. |
Valfizz Rudigaand Copperbrow Ortwor Whimiffer | Master Tinker | 37 | Female | Gnome | She is an adult gnome with grey eyes, long blond hair tied back in a knot, and light brown skin. |
Yarkilt Garrett Whimiffer | Housekeeper | 34 | Male | Gnome | He is an adult gnome with brown eyes, short red hair in a side parting, a horseshoe moustache, and dark brown skin. |
Family Tree
- Valfizz Rudigaand Copperbrow Ortwor Whimiffer (♀/37) + Yarkilt Garrett Whimiffer (♂/34/Valfizz's husband)
Items for sale
At this location, items are priced between 96% and 105% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
0 | 590 gp | 600 gp | Astronomical Clock | common |
A mechanical wonder. When wound once per day, this pocket watch keeps track of various astronomical objects, including the sun and moon. |
|
5 | 21 gp | 20 gp | Clockwork Parts | common | A selection of junk screws, springs, gears, and other clockwork parts. | |
1 | 350 gp | 360 gp | Imp-powered lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
3 | 25 gp | 25 gp | Navigator's tools | common | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
2 | 200 gp | 200 gp | Pocket Watch | common | A mechanical wonder. When wound once per day, this pocket watch keeps time for you. | |
2 | 120 gp | 120 gp | Wind-up audio reproducer | uncommon |
Records sound by cutting a grove in to a wet clay cylinder. Can also play the sound back. The sound loses much of it's depth, but is surprisingly audible. A single clay cylinder can contain 1 minute of sound. The cylinders are very fragile once made. The audio reproducer has a key which when wound for 6 seconds (1 turn) powers the audio reproducer for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |