Ben's Emporium

92 year old Human construction, small sized

Location: Carlcombe

Owned by: Ben Lyon

The door on this half-timbered cottage has been painted brown. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Agness Lyon 52 Female Human She is an elderly human with hazel eyes, grey hair in a plait, and medium brown skin.
Ben Lyon Shopkeep 56 Male Human He is an elderly human with one brown eye (his left is closed and scarred), long curly grey hair, a soulpatch, and dark brown skin.
Betty Ladd Shopkeep's Assistant 20 Female Human She is an adult human with hazel eyes, scruffy light-brown hair, and medium brown skin.
Cleveland Lyon Housekeeper 30 Male Human He is an adult human with hazel eyes, a bald head, a clean shaven face, and medium brown skin.
Freda Lyon 9 Female Human She is a human child with hazel eyes, long curly brown hair, and dark brown skin.
Khoomeek Lyon Shopkeep's Assistant 26 Male Otterfolk He is an adult otterfolk with grey eyes and medium brown fur with white fur on their face and chest.
Reuben Ladd Shopkeep's Assistant 22 Male Human He is an adult human with brown eyes, a horseshoe of black hair, a long beard, and medium brown skin.
Rosena Finley Housekeeper 47 Female Human She is an adult human with brown eyes, long tied back dyed black hair, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 97% of their base value.

Available Price Value Item Description Weight
1 2 cp 2 cp Blowgun needle 1 lb.
1 1 cp 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
3 23 gp 25 gp Climber's Kit A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. 12 lbs.
3 4 gp 7 sp 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
2 4 gp 8 sp 5 gp Mirror, steel ½ lb.
2 950 gp 1,000 gp Spyglass Objects viewed through a spyglass are magnified to twice their size. 1 lb.
1 4 sp 7 cp 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.
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