Eldiari's Clockwork Tinker
83 year old Gnome construction, small sized
Location: Yranrilworth
Owned by: Elronin Eldiari the Third
A neat square building with smooth plaster walls and tidy corners. The furniture is a testament to resourcefulness and ingenuity, pieced together from discarded pieces and repurposed materials. The dwelling also serves as a Clockwork Tinker.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Elronin Eldiari the Third | Master Tinker | 142 | Male | Elf | He is an adult elf with hazel eyes, long flowing dyed black hair, a clean shaven face, and medium brown skin. |
Erostaan Thorórói Luella | Master Tinker's Apprentice | 14 | Male | Gnome | He is an adolescent gnome with orange eyes, long curly dark blue hair, and medium brown skin. |
Lester Ogglerurt Harman | Master Tinker's Apprentice | 19 | Female | Elf | She is an adolescent elf with hazel eyes, dyed brown hair in a ponytail, and medium brown skin. |
Lilius Clipwort Burrowman | Master Tinker's Apprentice | 80 | Male | Elf | He is an adolescent elf with brown eyes, black hair worn in a rounded bowl cut, and medium brown skin. |
Items for sale
At this location, items are priced between 91% and 109% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | 580 gp | 600 gp | Astronomical Clock | common |
A mechanical wonder. When wound once per day, this pocket watch keeps track of various astronomical objects, including the sun and moon. |
|
7 | 19 gp | 20 gp | Clockwork Parts | common | A selection of junk screws, springs, gears, and other clockwork parts. | |
3 | 39 gp | 40 gp | Crank-powered music box | uncommon |
Plays music when powered. A lever on the side allows selection from a number of musical compositions. The music box has a crank and is only powered while the crank is being turned. |
|
3 | 200 gp | 210 gp | Long-wind encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power. |
|
2 | 610 gp | 600 gp | Magitech lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp has an enchantment that moves the clockwork magically on command. If you say the command words "lamp on," the device will be magically powered for 1 hour, or until you say "lamp off." This property cannot be used again until after a long rest. |
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1 | 25 gp | 25 gp | Navigator's tools | common | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
3 | 200 gp | 200 gp | Pocket Watch | common | A mechanical wonder. When wound once per day, this pocket watch keeps time for you. | |
4 | 160 gp | 150 gp | Quick-wind cyclopedia | uncommon |
A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate. The cyclopedia has a crank which when wound for 6 seconds (1 turn) powers the cyclopedia for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power. |