Bracechild's Magic Trinkets Emporium

209 year old Orc construction, small sized

Location: Port Tickgrave

Owned by: Tavtill Bracechild

A 6th Century half-timbered house with grey panels. A frame on the wall contains a prayer used by Solina's Faithful. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Ablarg Bracechild Housekeeper 26 Female Orc She is an adult orc with grey eyes, light-brown hair in a mullet, and brown skin.
Dáun Bracechild 6 Female Orc She is an orc child with grey eyes, short light-brown hair, and brown skin.
Fargmar Bracechild Shopkeep's Assistant 24 Female Orc She is an adult orc with grey eyes, long flowing dyed blond hair, and brown skin.
Karfan Bracechild 0 Female Orc She is an infant orc with grey eyes, scruffy dark-brown hair, and medium green skin.
Neap Bracechild Housekeeper 13 Female Orc She is an adult orc with grey eyes, scruffy dark-brown hair, and medium green skin.
Tavtill Bracechild Shopkeep 36 Female Orc She is an elderly orc with grey eyes, long curly dyed blond hair, and dark green skin.
Uggfarg Bulgeblower Shopkeep's Assistant 29 Male Orc He is an adult orc with grey eyes, dark-brown hair in a bun, a long beard, and medium green skin.
Uggpit Shurrne Shopkeep's Apprentice 14 Male Half-Orc He is an adolescent half-orc with amber eyes, short auburn hair in a side parting, and medium green skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 113% of their base value.

Available Price Item Rarity Description
1 Negotiable Cursed shoe of darkvision uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 101 - 500 gp Gem of brightness uncommon This prism has 50 charges. While you are holding it, you can use an action to speak one of three command words to cause one of the following effects: The first command word causes the gem to shed bright light in a 30-foot radius and dim light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you use a bonus action to repeat the command word or until you use another function of the gem. The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The third command word expends 5 charges and causes the gem to flare with blinding light in a 30-foot cone originating from it. Each creature in the cone must make a saving throw as if struck by the beam created with the second command word. When all of the gem's charges are expended, the gem becomes a nonmagical jewel worth 50 gp.
1 Negotiable Small silver chilling penny uncommon This silver penny has the crest of Jatrad on one side, and is blank on the other. When you flip it, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The coin is half the size of a typical coin.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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