Longbody-Atwood's Apothecary

51 year old Human construction, medium sized

Location: Maistead

Owned by: Phyllis Longbody-Atwood

The window frames on this half-timbered cottage has been painted silver. The building has a creeping vine with blooming cyan flowers. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Dennis Atwood Arch-Druid's Apprentice 12 Male Human He is an adolescent human with brown eyes, short curly black hair, and dark brown skin.
Habaccuhar Longbody-Atwood Housekeeper 49 Male Longfoot He is an adult longfoot with brown eyes, dyed brown hair worn in a rounded bowl cut, a clean shaven face, and dark brown skin.
Isabelle Longbody-Atwood Housekeeper 22 Female Human She is an adult human with grey eyes, long flowing red hair, and light pink skin.
Lavina Chamberlain Arch-Druid's Apprentice 15 Female Human She is an adolescent human with brown eyes, black hair in a ponytail, and medium brown skin.
Nell Pleanpup Housekeeper 27 Female Human She is an adult human with grey eyes, dyed black hair in a ponytail, and light pink skin.
Phyllis Longbody-Atwood Arch-Druid 49 Female Human She is an adult human with amber eyes, long curly blond and grey streaked hair, and light pink skin.
Wiemeek Pleanpup Housekeeper 27 Male Otterfolk He is an adult otterfolk with grey eyes and medium brown fur with white stripes.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 84% and 97% of their base value.

Available Price Value Item Rarity Description
2 440 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 160 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 230 gp 270 gp Potion of diminution rare When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
1 470 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
5 48 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 91 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 410 gp 450 gp Potion of superior healing rare You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
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