Adam's Blacksmiths

117 year old Human construction, small sized

Location: Bridlingstable

Owned by: Adam Steel

A small half-timbered house with a thatched roof. Pots containing plants with silver flowers decorate the rooms. The dwelling also serves as a Blacksmiths.

Occupants

Name Role Age Gender Race Description
Adam Steel Master Smith 53 Male Human He is an elderly human with amber eyes, balding grey hair, a clean shaven face, and light pink skin.
Dudley Steel the 2nd 50 Male Human He is an elderly human with amber eyes, a shaved head, a clean shaven face, and medium brown skin.
Milot Abbot 55 Male Human He is an elderly human with amber eyes, silver hair in a bun, a clean shaven face, and olive skin.
Petrus Abbot Housekeeper 19 Male Human He is an adult human with amber eyes, auburn hair in braids, a clean shaven face, and olive skin.
Sargent Gwendolen Abbot Watchwoman 53 Female Human She is an elderly human with amber eyes, grey hair in a bun, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 90% and 92% of their base value.

Available Price Value Item Description Weight
1 23 gp 25 gp Anvil 100 lbs.
1 9 gp 1 sp 10 gp Battleaxe A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 4 lbs.
1 5 cp 5 cp Dart A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ¼ lb.
1 18 gp 20 gp Halberd A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed 6 lbs.
4 9 sp 2 cp 1 gp Hammer 3 lbs.
27 2 cp 2 cp Horse Shoes Protect your horse from hoove damage caused by stones and rocks. 2 lbs.
4 sp 6 cp 5 sp Horseshoeing Service A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels.
1 4 gp 6 sp 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 1 gp 8 sp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 4 gp 6 sp 5 gp War pick A Martial Melee weapon. 1d8 piercing damage. Range: 5. 2 lbs.

Note

  • Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.
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