Garcia's Magic Trinkets Emporium
173 year old Human construction, medium sized
Location: Bridlingstable
Owned by: Jay Garcia
The wooden beams on this 7th Century home are painted silver. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Carl Steel the 2nd | Shopkeep's Apprentice | 13 | Male | Human | He is an adolescent human with brown eyes, long curly black hair, and dark brown skin. |
Jasper York | Shopkeep's Apprentice | 14 | Male | Human | He is an adolescent human with amber eyes, very short auburn hair, and olive skin. |
Jay Garcia | Shopkeep | 38 | Male | Human | He is an adult human with amber eyes, scruffy auburn hair, a clean shaven face, and medium brown skin. |
Maria Garcia | Housekeeper | 42 | Female | Human | She is an adult human with brown eyes, dyed auburn hair in a mohawk, and medium brown skin. |
Mona Garcia | Housekeeper | 30 | Female | Human | She is an adult human with amber eyes, dark-brown hair in a plait, and light brown skin. |
Salomon Steel | Shopkeep's Apprentice | 12 | Male | Human | He is an adolescent human with brown eyes, short curly black hair, and dark brown skin. |
Sue Garcia the 2nd | 1 | Female | Human | She is an infant human with amber eyes, scruffy dark-brown hair, and light brown skin. |
Family Tree
- Jay Garcia (♂/38) + Mona Garcia (♀/30/Jay's wife)
- Sue Garcia the 2nd (♀/1/Jay's daughter)
- Maria Garcia (♀/42/Jay's sister)
Items for sale
At this location, items are priced between 98% and 116% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | Negotiable | Candle of gnomish tongue | uncommon | This magical candle can be lit for a total of 10 minutes before it burns down. When lit and left burning for at least 1 minute, you can speak and understand gnomish for the next day. This property cannot be used again until after a long rest. | |
1 | Negotiable | Concealable purse of navigation | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty the direction of true north is clear in your mind. This property cannot be used again until after a long rest. When the pouch is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. | |
1 | 29 gp | 25 gp | Scroll of Shield | common | A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 11. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
1 | Negotiable | Subtle Worg disguise chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "area". The stick is long enough to write "area" 6 times. When you use the stick to write the command word, a magical illusion disguises you as a Worg for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The chalk is hidden from detect magic. | |
1 | Negotiable | The dull dice of gender | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. This dice seems boring somehow. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.