Garcia's Magic Trinkets Emporium

173 year old Human construction, medium sized

Location: Bridlingstable

Owned by: Jay Garcia

The wooden beams on this 7th Century home are painted silver. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Carl Steel the 2nd Shopkeep's Apprentice 13 Male Human He is an adolescent human with brown eyes, long curly black hair, and dark brown skin.
Jasper York Shopkeep's Apprentice 14 Male Human He is an adolescent human with amber eyes, very short auburn hair, and olive skin.
Jay Garcia Shopkeep 38 Male Human He is an adult human with amber eyes, scruffy auburn hair, a clean shaven face, and medium brown skin.
Maria Garcia Housekeeper 42 Female Human She is an adult human with brown eyes, dyed auburn hair in a mohawk, and medium brown skin.
Mona Garcia Housekeeper 30 Female Human She is an adult human with amber eyes, dark-brown hair in a plait, and light brown skin.
Salomon Steel Shopkeep's Apprentice 12 Male Human He is an adolescent human with brown eyes, short curly black hair, and dark brown skin.
Sue Garcia the 2nd 1 Female Human She is an infant human with amber eyes, scruffy dark-brown hair, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 98% and 116% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Concealable amber melody fish uncommon A small fish carved of amber. A command word "problem" is scratched on the design. If you speak the word, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the fish. This property cannot be used again until after a long rest. When the fish is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 Negotiable Heavy silver truesight penny uncommon This silver penny has the crest of None on one side, and is blank on the other. When you flip it, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The coin feels unusually heavy, four times the weight of an average coin.
1 290 gp 250 gp Scroll of Enlarge/Reduce uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable The poisonous dice of mana uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After using the dice's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 Negotiable The subtle wizard's hat of chilling uncommon This wizard's hat has it's command word "art" stitched on a label on the inside. When worn by a wizard, if you speak the command word, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The hat is hidden from detect magic.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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