Rude-Dow's Mystical Magic Trinkets Emporium
337 year old Human construction, small sized
Location: Cheltenby
Owned by: Lantinella Rude-Dow
A rough hewn stone building. A symbol in the shape of a signpost hangs over the doorway. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Adeline Conrad-Rude | Medic | 24 | Female | Human | She is an adult human with green eyes, short light-brown hair in a side parting, and light brown skin. |
| Berenger Rude-Dow | 7 | Male | Human | He is a human child with grey eyes, long curly auburn hair, and olive skin. | |
| Gillebertus Rude-Dow | 5 | Male | Human | He is a human child with amber eyes, short blond hair, and light pink skin. | |
| Isaac Rude-Dow | 1 | Male | Human | He is an infant human with grey eyes, a bald head, and olive skin. | |
| Lantinella Rude-Dow | Shopkeep | 34 | Female | Human | She is an adult human with grey eyes, short curly light-brown hair, and olive skin. |
| Phillipus Conrad-Rude | Housekeeper | 27 | Male | Human | He is an adult human with amber eyes, auburn hair worn in a rounded bowl cut, a clean shaven face, and medium brown skin. |
| Sperling Rude-Dow | Housekeeper | 36 | Male | Human | He is an adult human with brown eyes, a horseshoe of black hair, a clean shaven face, and black skin. |
| Thomasin Cunningham | Shopkeep's Apprentice | 12 | Female | Human | She is an adolescent human with green eyes, long tied back light-brown hair, and olive skin. |
Family Tree
- Lantinella Rude-Dow nee Rude (♀/34) + Sperling Rude-Dow nee Dow (♂/36/Lantinella's husband)
- Berenger Rude-Dow (♂/7/Lantinella's son)
- Gillebertus Rude-Dow (♂/5/Lantinella's son)
- Isaac Rude-Dow (♂/1/Lantinella's son)
- Phillipus Conrad-Rude nee Rude (♂/27/Lantinella's brother) + Adeline Conrad-Rude nee Conrad (♀/24/Lantinella's sister in-law)
Items for sale
At this location, items are priced between 101% and 110% of their base value.
| Available | Price | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|---|
| 1 | Negotiable | Cold silver knock penny | uncommon | This silver penny has the crest of Jatrad on one side, and is blank on the other. When you flip it, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. The coin is cold to the touch. | ||
| 1 | Negotiable | Small shoe of life saving | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The shoe is half the size of a typical shoe. | ||
| 1 | Negotiable | The pristine dice of calming | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you feel at peace. This property cannot be used again until after a long rest. The dice is in pristine condition. | ||
| 1 | Negotiable | Unreliable wand of chilling | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. When the wand's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. | ||
| 1 | 6 gp 4 sp | 6 gp | Whip +1 | uncommon |
A Martial Melee weapon. 1d4
+ 1 slashing damage.
Range: 5.
Properties:
Finesse, Reach, Magic
You have a +1 bonus to your attack and damage when wielding this Whip. The craftmanship of this weapon identifies it as a masterwork. |
3 lbs. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.