Rude-Dow's Mystical Magic Trinkets Emporium
337 year old Human construction, small sized
Location: Cheltenby
Owned by: Lantinella Rude-Dow
A rough hewn stone building. A symbol in the shape of a signpost hangs over the doorway. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Adeline Conrad-Rude | Medic | 24 | Female | Human | She is an adult human with green eyes, short light-brown hair in a side parting, and light brown skin. |
Berenger Rude-Dow | 7 | Male | Human | He is a human child with grey eyes, long curly auburn hair, and olive skin. | |
Gillebertus Rude-Dow | 5 | Male | Human | He is a human child with amber eyes, short blond hair, and light pink skin. | |
Isaac Rude-Dow | 1 | Male | Human | He is an infant human with grey eyes, a bald head, and olive skin. | |
Lantinella Rude-Dow | Shopkeep | 34 | Female | Human | She is an adult human with grey eyes, short curly light-brown hair, and olive skin. |
Phillipus Conrad-Rude | Housekeeper | 27 | Male | Human | He is an adult human with amber eyes, auburn hair worn in a rounded bowl cut, a clean shaven face, and medium brown skin. |
Sperling Rude-Dow | Housekeeper | 36 | Male | Human | He is an adult human with brown eyes, a horseshoe of black hair, a clean shaven face, and black skin. |
Thomasin Cunningham | Shopkeep's Apprentice | 12 | Female | Human | She is an adolescent human with green eyes, long tied back light-brown hair, and olive skin. |
Family Tree
- Lantinella Rude-Dow nee Rude (♀/34) + Sperling Rude-Dow nee Dow (♂/36/Lantinella's husband)
- Berenger Rude-Dow (♂/7/Lantinella's son)
- Gillebertus Rude-Dow (♂/5/Lantinella's son)
- Isaac Rude-Dow (♂/1/Lantinella's son)
- Phillipus Conrad-Rude nee Rude (♂/27/Lantinella's brother) + Adeline Conrad-Rude nee Conrad (♀/24/Lantinella's sister in-law)
Items for sale
At this location, items are priced between 101% and 110% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | Negotiable | Book of calming infernal poetry | uncommon | A book containing poetry written in infernal. If you read one of the poems aloud, you feel at peace. This property cannot be used again until after a long rest. | |
1 | Negotiable | Caspio's subtle symbol of chilling | uncommon | A holy symbol of Caspio. In order to use the symbol, you must be a follower of Caspio and have visited a shrine or temple to Caspio in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Caspio smiles upon you. Then the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The symbol is hidden from detect magic. | |
1 | Negotiable | Lavish glove of haste | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. | |
1 | Negotiable | Robust purse of awareness | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The pouch cannot be destroyed by non-magical means. | |
1 | 27 gp | 25 gp | Scroll of Animal Friendship | common | A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. |
1 | Negotiable | Small amber instant party fish | uncommon | A small fish carved of amber. A command word "year" is scratched on the design. If you speak the word, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The fish is half the size of a typical fish. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.