Akasjun's Magical Clockwork Tinker

33 year old Gnome construction, medium sized

Location: Atelier Hant

Owned by: Kortut Tinmine Flossie Akasjun

A stone build gnomish house, with black window frames. The dwelling also serves as a Clockwork Tinker.

Occupants

Name Role Age Gender Race Description
Clathyn Fortiing Akasjun 7 Female Gnome She is a gnome child with grey eyes, lemon yellow hair in braids, and light brown skin.
Coraha Shaffer Creashtuis Akasjun Ernest Housekeeper 27 Female Gnome She is an adult gnome with grey eyes, long tied back pink hair, and pale white skin.
Durarvi Wowval Ernest 2 Female Gnome She is an infant gnome with blue eyes, wisps of strawberry blond hair, and pale white skin.
Heapgardner Tinuril Master Tinker's Apprentice 16 Female Gnome She is an adolescent gnome with grey eyes, long dark blue hair with a fringe cut, and light pink skin.
Kortut Tinmine Flossie Akasjun Master Tinker 85 Male Gnome He is an adult gnome with brilliant blue eyes, very short red hair, a short horseshoe moustache and soulpatch, and light brown skin.
Matild Copperhand Silverhand Master Tinker's Apprentice 14 Male Gnome He is an adolescent gnome with grey eyes, short curly pink hair, and olive skin.
Nemmitron Iliatur Deepstrut Akasjun Housekeeper 24 Male Gnome He is an adult gnome with blue eyes, short curly burnt orange hair, a moustache, and light pink skin.
Orbrhor Akasjun Housekeeper 14 Female Gnome She is an adolescent gnome with hazel eyes, short dyed blue hair, and medium brown skin.
Orrin Kilttut Ernest 5 Male Gnome He is a gnome child with grey eyes, red hair in braids, and olive skin.
Trainee Officer Darkbrow Galais Crismtys Alearm Ernest Watchman 27 Male Gnome He is an adult gnome with blue eyes, scruffy navy blue hair, a short horseshoe moustache and soulpatch, and light pink skin.
Whitblower Arwewen Aladigar Ironpush Akasjun Housekeeper 67 Female Gnome She is an adult gnome with grey eyes, scruffy orange hair, and pale white skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 111% of their base value.

Available Price Value Item Rarity Description Weight
1 580 gp 600 gp Astronomical Clock common A mechanical wonder. When wound once per day, this pocket watch keeps track of various astronomical objects, including the sun and moon.
10 22 gp 20 gp Clockwork Parts common A selection of junk screws, springs, gears, and other clockwork parts.
2 1,100 gp 1,200 gp Magitech audio reproducer uncommon Records sound by cutting a grove in to a wet clay cylinder. Can also play the sound back. The sound loses much of it's depth, but is surprisingly audible. A single clay cylinder can contain 1 minute of sound. The cylinders are very fragile once made.

The audio reproducer has an enchantment that moves the clockwork magically on command. If you say the command words "audio reproducer on," the device will be magically powered for 1 hour, or until you say "audio reproducer off." This property cannot be used again until after a long rest.
1 1,200 gp 1,200 gp Magitech cyclopedia uncommon A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate.

The cyclopedia has an enchantment that moves the clockwork magically on command. If you say the command words "cyclopedia on," the device will be magically powered for 1 hour, or until you say "cyclopedia off." This property cannot be used again until after a long rest.
3 27 gp 25 gp Navigator's tools common This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
3 210 gp 200 gp Pocket Watch common A mechanical wonder. When wound once per day, this pocket watch keeps time for you.
2 74 gp 75 gp Quick-wind lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp has a crank which when wound for 6 seconds (1 turn) powers the lamp for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power.
2 100 gp 100 gp Standing Desk Clock common A mechanical wonder. When wound once per day, this desk clock keeps time for you. 6 lbs.
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