Brockgirdle's Emporium

499 year old Human construction, small sized

Location: Port Corbrough

Owned by: Eveline Brockgirdle

A historic 4th Century half-timbered house. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Benedictus Howard 60 Male Human He is an elderly human with black eyes, very short grey hair, bushy sideburns, and black skin.
Dorstarn Brockgirdle 51 Female Human She is an elderly human with green eyes, dyed blond hair in a bun, and light pink skin.
Dreyerit Simmons Shopkeep's Apprentice 11 Male Otterfolk He is an adolescent otterfolk with grey eyes and medium brown fur with light brown fur on their face.
Esmernd Burrowlock-Hathaway Housekeeper 60 Female Halfling She is an adult halfling with hazel eyes, long tied back brown hair, and medium brown skin.
Eveline Brockgirdle Shopkeep 28 Female Human She is an adult human with black eyes, long black hair tied back in a knot, and black skin.
Guillelmus East Servant 45 Male Human He is an adult human with amber eyes, scruffy dyed strawberry hair, a clean shaven face, and pale white skin.
Lerit Bush Shopkeep's Apprentice 9 Male Otterfolk He is an adolescent otterfolk with black eyes and medium brown fur with white patches.
Regugg Tinsmelter-Smokeworthy 10 Male Human He is a human child with blue eyes, scruffy blond hair, and pale white skin.
Selena Brockgirdle 54 Female Human She is an elderly human with amber eyes, short black hair in a side parting, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 90% and 99% of their base value.

Available Price Value Item Description Weight
3 48 gp 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
2 5 cp 5 cp Arrow 1 lb.
3 24 gp 25 gp Book A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). 5 lbs.
2 2 cp 2 cp Ink pen
1 1 gp 9 sp 2 gp Pick, miner's 10 lbs.
3 96 gp 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
2 4 gp 8 sp 5 gp Signet ring
Send Feedback