Whitetuth's Clockwork Tinker

687 year old Gnome construction, small sized

Location: Port Duróniworth

Owned by: Hoover Lighthanger Erwin Nintkill Whitetuth

A small 2nd Century home, built of canvas stretched over an iron frame. A clock hangs on the wall. The dwelling also serves as a Clockwork Tinker.

Occupants

Name Role Age Gender Race Description
Durskanac Linxhik Lumitrinoth Wordid Housekeeper 59 Male Gnome He is an adult gnome with grey eyes, very short dark green and grey streaked hair, a horseshoe moustache, and light pink skin.
Fergugg Agrhkor Gimórói Whitetuth Wordid Housekeeper 117 Female Gnome She is an adult gnome with grey eyes, long tied back dyed bright orange hair, and light pink skin.
Glóadur Nickelminer Haldorion Master Tinker's Apprentice 17 Male Gnome He is an adolescent gnome with grey eyes, a dyed blond quiff, and light pink skin.
Gunnora Zrazirarn Karpit Trouwunaul Gant Delmacun Housekeeper 82 Female Gnome She is an adult gnome with brown eyes, long styled sky blue hair, and medium brown skin.
Hantgeet Paine Eblurg Master Tinker's Apprentice 21 Female Gnome She is an adolescent gnome with grey eyes, lemon yellow hair in a ponytail, and light pink skin.
Helm Loralys Killu Wordid Uggpar Delmacun Housekeeper 77 Male Gnome He is an adult gnome with blue eyes, short strawberry blond hair, a moustache, and light pink skin.
Hoover Lighthanger Erwin Nintkill Whitetuth Master Tinker 138 Female Gnome She is an adult gnome with blue eyes (behind a pair of spectacles), green hair in a ponytail, and light pink skin.
Littleaxe Lebornmin Partut Ghesmath Master Tinker's Apprentice 20 Male Gnome He is an adolescent gnome with brown eyes, short red hair, and dark brown skin.
Myrtlly Yavardaiel Gotferg Whitetuth Housekeeper 111 Female Gnome She is an adult gnome with brown eyes, very short dyed blond hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 100% and 113% of their base value.

Available Price Value Item Rarity Description Weight
0 610 gp 600 gp Astronomical Clock common A mechanical wonder. When wound once per day, this pocket watch keeps track of various astronomical objects, including the sun and moon.
6 20 gp 20 gp Clockwork Parts common A selection of junk screws, springs, gears, and other clockwork parts.
2 28 gp 25 gp Navigator's tools common This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 200 gp 200 gp Pocket Watch common A mechanical wonder. When wound once per day, this pocket watch keeps time for you.
2 100 gp 100 gp Standing Desk Clock common A mechanical wonder. When wound once per day, this desk clock keeps time for you. 6 lbs.
1 380 gp 360 gp Steam cyclopedia uncommon A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate.

The cyclopedia is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.)
1 250 gp 240 gp Steam music box uncommon Plays music when powered. A lever on the side allows selection from a number of musical compositions.

The music box is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.)
5 130 gp 120 gp Wind-up drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.
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