Rokilda's Magical Apothecary

29 year old Human construction, small sized

Location: Ilbaham

Owned by: Rokilda Gamtook

A small half-timbered house. A symbol in the shape of open hands hangs over the doorway. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Alberta Gamtook 11 Female Human She is a human child with grey eyes, shoulder-length strawberry hair, and light pink skin.
Bowmard Godestone the 3rd Arch-Druid's Apprentice 14 Male Human He is an adolescent human with amber eyes, red hair in a ponytail, and pale white skin.
Eliza Gilman Arch-Druid's Apprentice 16 Female Human She is an adolescent human with grey eyes, long curly light-brown hair, and olive skin.
Ira Godestone Arch-Druid's Apprentice 13 Male Human He is an adolescent human with amber eyes, short auburn hair in a side parting, and olive skin.
Joel Gamtook Housekeeper 24 Male Human He is an adult human with brown eyes, black hair in braids, a big bushy beard, and dark brown skin.
Loretta Gamtook Housekeeper 21 Female Human She is an adult human with amber eyes, dark-brown hair in a ponytail, and medium brown skin.
Marco Gamtook Housekeeper 26 Male Human He is an adult human with amber eyes, very short dyed auburn hair, stubble, and light pink skin.
Miles Gamtook Housekeeper 46 Male Human He is an adult human with brown eyes, scruffy dyed brown hair, a clean shaven face, and black skin.
Rokilda Gamtook Arch-Druid 47 Female Human She is an adult human with grey eyes, strawberry hair in braids, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 114% and 115% of their base value.

Available Price Value Item Rarity Description
1 550 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 580 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 310 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 57 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 120 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 350 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 210 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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