Latepush's Magic Trinkets Emporium

797 year old Dwarf construction, small sized

Location: Brecciadeep

Owned by: Thun Latepush

The this small family home was built in an abandoned mineshaft. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Dáuith Latepush 241 Male Dwarf He is an elderly dwarf with blue eyes, short strawberry and grey streaked hair, a big bushy beard, and light pink skin.
Dwuin Latepush Housekeeper 94 Male Dwarf He is an adult dwarf with amber eyes (behind a pair of spectacles), scruffy red hair, a long beard, and light pink skin.
Frerur Latepush 7 Male Dwarf He is a dwarf child with amber eyes, scruffy auburn hair, and olive skin.
Kimin Rockleg Shopkeep's Apprentice 29 Male Dwarf He is an adolescent dwarf with amber eyes, very short red hair, a full beard, and olive skin.
Thbur Fairwort Shopkeep's Apprentice 48 Female Dwarf She is an adolescent dwarf with green eyes, long tied back blond hair, a full beard tied in two braids, and olive skin.
Thun Latepush Shopkeep 94 Female Dwarf She is an adult dwarf with green eyes, short blond hair, a full beard tied in two braids, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 102% and 110% of their base value.

Available Price Item Rarity Description
1 Negotiable Cursed pebble of draconic tongue uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and you can speak and understand draconic for the next day. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 101 - 500 gp Dust of dryness uncommon This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.
1 Negotiable Fleek's robust book of glowing tickets uncommon A small leather bound booklet contains 2 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The tickets cannot be destroyed by non-magical means.
1 Negotiable Unreliable Rust Monster disguise chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "investment". The stick is long enough to write "investment" 7 times. When you use the stick to write the command word, a magical illusion disguises you as a Rust Monster for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. When the chalk's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
Send Feedback