Thiede's Arcane Apothecary

799 year old Elf construction, small sized

Location: Stalever

Owned by: Thiede the Second

A small brick house with a slate tile roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Amrokil Housekeeper 59 Male Elf He is an adolescent elf with brown eyes, a black quiff, and medium brown skin.
Aneliel the First Housekeeper 457 Female Elf She is an adult elf with blue eyes, scruffy brown hair, and light brown skin.
Felathidir the First Druid 435 Male Elf He is an adult elf with brown eyes, balding black hair, a clean shaven face, and dark brown skin.
Galadhbor Housekeeper 353 Male Elf He is an adult elf with brown eyes, a brown quiff, a clean shaven face, and medium brown skin.
Galadrri the Second Housekeeper 419 Female Elf She is an adult elf with brown eyes, long flowing dark-brown hair, and medium brown skin.
Galmor the Second Arch-Druid's Apprentice 94 Male Elf He is an adolescent elf with copper eyes, long black hair with a fringe cut, and medium brown skin.
Morwenir Druid 354 Female Elf She is an adult elf with amber eyes, long tied back dyed dark-brown hair, and light brown skin.
Thiede the Second Arch-Druid 336 Female Elf She is an adult elf with hazel eyes, long curly dark-brown hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 109% and 111% of their base value.

Available Price Value Item Rarity Description
1 100 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 200 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 560 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 290 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
4 56 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 330 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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