Berether's Emporium
476 year old Otterfolk construction, small sized
Location: Fareleigh
Owned by: Regborg Berether
Located away from the water line, this small Den shares it's access to the water with other families. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Cloomeep Berether | 1 | Male | Otterfolk | He is an infant otterfolk with black eyes and light brown fur with brown streaks. | |
Flema Merrill | Shopkeep's Assistant | 34 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. |
Khiell Berether | Housekeeper | 31 | Male | Otterfolk | He is an adult otterfolk with black eyes and grey fur with brown streaks. |
Khulure Downing | Housekeeper | 29 | Female | Otterfolk | She is an adult otterfolk with black eyes and grey fur with brown streaks. |
Regborg Berether | Shopkeep | 37 | Male | Otterfolk | He is an adult otterfolk with black eyes (the left of which is glass) and light brown fur with dark brown streaks. |
Shrietee Bronzetongs | 1 | Female | Otterfolk | She is an infant otterfolk with black eyes and grey fur with white streaks. | |
Theela Bronzetongs | Shopkeep's Assistant | 25 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with dark brown streaks. |
Family Tree
- Regborg Berether (♂/37) + Flema Merrill (♀/34/Regborg's wife)
- Khiell Berether (♂/31/Regborg's brother) + Theela Bronzetongs (♀/25/Regborg's sister in-law)
- Cloomeep Berether (♂/1/Regborg's nephew)
- Shrietee Bronzetongs (♀/1/Regborg's niece)
- Khulure Downing (♀/29/Regborg's sister)
Items for sale
At this location, items are priced between 107% and 120% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 1 gp 2 sp | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
1 | 2 gp 3 sp | 2 gp | Clothes, traveler's | 4 lbs. | |
3 | 2 gp 1 sp | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
1 | 6 gp | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
3 | 6 cp | 5 cp | Pole (10-foot) | 7 lbs. | |
3 | 4 gp 6 sp | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
2 | 1 gp 2 sp | 1 gp | Robes | 4 lbs. | |
2 | 2 cp | 1 cp | Torch | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |