Berether's Emporium

476 year old Otterfolk construction, small sized

Location: Fareleigh

Owned by: Regborg Berether

Located away from the water line, this small Den shares it's access to the water with other families. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Cloomeep Berether 1 Male Otterfolk He is an infant otterfolk with black eyes and light brown fur with brown streaks.
Flema Merrill Shopkeep's Assistant 34 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.
Khiell Berether Housekeeper 31 Male Otterfolk He is an adult otterfolk with black eyes and grey fur with brown streaks.
Khulure Downing Housekeeper 29 Female Otterfolk She is an adult otterfolk with black eyes and grey fur with brown streaks.
Regborg Berether Shopkeep 37 Male Otterfolk He is an adult otterfolk with black eyes (the left of which is glass) and light brown fur with dark brown streaks.
Shrietee Bronzetongs 1 Female Otterfolk She is an infant otterfolk with black eyes and grey fur with white streaks.
Theela Bronzetongs Shopkeep's Assistant 25 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown streaks.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 107% and 120% of their base value.

Available Price Value Item Description Weight
2 5 gp 8 sp 5 gp Amulet A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 1 lb.
1 5 gp 8 sp 5 gp Chest 25 lbs.
3 5 sp 5 cp 5 sp Clothes, common 3 lbs.
1 8 sp 7 cp 8 sp Darts (Gaming set) A Simple Ranged weapon. 1 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.)

A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true.
10 lbs.
2 5 gp 8 sp 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
2 3 cp 2 cp Jug or pitcher 4 lbs.
1 11 gp 10 gp Lantern, bullseye A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 2 lbs.
2 1 gp 2 sp 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
3 11 gp 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.
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