Andwiar's Specialty Emporium
241 year old Halfling construction, small sized
Location: Castle Hobsostead
Owned by: Andwiar Hayhanger
A rounded Cob wall construction, half buried with a living turf roof. A map of Castle Hobsostead is framed on one wall. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Andwiar Hayhanger | Shopkeep | 96 | Male | Halfling | He is an elderly halfling with amber eyes, balding silver hair, a clean shaven face, and light brown skin. |
| Cornelosa Bryan-Collins | 5 | Female | Halfling | She is a halfling child with amber eyes, dark-brown hair in braids, and light brown skin. | |
| Dan Bryan-Collins | Housekeeper | 42 | Male | Longfoot | He is an adult longfoot with grey eyes, short dyed blond hair in a side parting, bushy sideburns, and light pink skin. |
| Glantda Bryan-Collins | 6 | Female | Halfling | She is a halfling child with amber eyes, short curly dark-brown hair, and light brown skin. | |
| Myrtida Hayhanger-Collins | Housekeeper | 64 | Female | Halfling | She is an adult halfling with grey eyes, long tied back dark-brown hair, and light brown skin. |
| Sadocng Bryan-Collins | 1 | Male | Halfling | He is an infant halfling with green eyes, wisps of brown hair, and light brown skin. | |
| Sargent Beliose Bryan-Collins | Watchwoman | 46 | Female | Halfling | She is an adult halfling with amber eyes (behind a pair of spectacles), long curly dyed dark-brown hair, and light brown skin. |
Family Tree
- Andwiar Hayhanger (♂/96)
- Myrtida Hayhanger-Collins nee Hayhanger (♀/64/Andwiar's daughter)
- Dan Bryan-Collins nee Hayhanger-Collins (♂/42/Andwiar's grandson) + Sargent Beliose Bryan-Collins nee Bryan (♀/46/Andwiar's granddaughter in-law)
- Glantda Bryan-Collins (♀/6/Andwiar's great-grand-child)
- Cornelosa Bryan-Collins (♀/5/Andwiar's great-grand-child)
- Sadocng Bryan-Collins (♂/1/Andwiar's great-grand-child)
Items for sale
At this location, items are priced between 89% and 94% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 9 sp 1 cp | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 9 sp 2 cp | 1 gp | Case, map or scroll | This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. | 1 lb. |
| 3 | 1 gp 8 sp | 2 gp | Clothes, traveler's | 4 lbs. | |
| 3 | 23 gp | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 9 gp 2 sp | 10 gp | Ink (1 ounce bottle) | ||
| 3 | 8 gp 9 sp | 10 gp | Lantern, bullseye | A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 2 lbs. |
| 2 | 9 gp 4 sp | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 4 sp 5 cp | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
| 1 | 9 sp 2 cp | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |