Andwiar's Specialty Emporium
241 year old Halfling construction, small sized
Location: Castle Hobsostead
Owned by: Andwiar Hayhanger
A rounded Cob wall construction, half buried with a living turf roof. A map of Castle Hobsostead is framed on one wall. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Andwiar Hayhanger | Shopkeep | 96 | Male | Halfling | He is an elderly halfling with amber eyes, balding silver hair, a clean shaven face, and light brown skin. |
| Cornelosa Bryan-Collins | 5 | Female | Halfling | She is a halfling child with amber eyes, dark-brown hair in braids, and light brown skin. | |
| Dan Bryan-Collins | Housekeeper | 42 | Male | Longfoot | He is an adult longfoot with grey eyes, short dyed blond hair in a side parting, bushy sideburns, and light pink skin. |
| Glantda Bryan-Collins | 6 | Female | Halfling | She is a halfling child with amber eyes, short curly dark-brown hair, and light brown skin. | |
| Myrtida Hayhanger-Collins | Housekeeper | 64 | Female | Halfling | She is an adult halfling with grey eyes, long tied back dark-brown hair, and light brown skin. |
| Sadocng Bryan-Collins | 1 | Male | Halfling | He is an infant halfling with green eyes, wisps of brown hair, and light brown skin. | |
| Sargent Beliose Bryan-Collins | Watchwoman | 46 | Female | Halfling | She is an adult halfling with amber eyes (behind a pair of spectacles), long curly dyed dark-brown hair, and light brown skin. |
Family Tree
- Andwiar Hayhanger (♂/96)
- Myrtida Hayhanger-Collins nee Hayhanger (♀/64/Andwiar's daughter)
- Dan Bryan-Collins nee Hayhanger-Collins (♂/42/Andwiar's grandson) + Sargent Beliose Bryan-Collins nee Bryan (♀/46/Andwiar's granddaughter in-law)
- Glantda Bryan-Collins (♀/6/Andwiar's great-grand-child)
- Cornelosa Bryan-Collins (♀/5/Andwiar's great-grand-child)
- Sadocng Bryan-Collins (♂/1/Andwiar's great-grand-child)
Items for sale
At this location, items are priced between 89% and 94% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 45 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 3 | 1 gp 8 sp | 2 gp | Bottle, glass | 2 lbs. | |
| 1 | 4 gp 7 sp | 5 gp | Chest | 25 lbs. | |
| 3 | 4 gp 7 sp | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 3 | 1 sp | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 3 | 3 gp 7 sp | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 2 | 8 sp 9 cp | 1 gp | Rope, hempen (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 10 lbs. |
| 3 | 1 cp | 1 cp | Sling bullet | 1½ lbs. |