Andwiar's Specialty Emporium
241 year old Halfling construction, small sized
Location: Castle Hobsostead
Owned by: Andwiar Hayhanger
A rounded Cob wall construction, half buried with a living turf roof. A map of Castle Hobsostead is framed on one wall. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Andwiar Hayhanger | Shopkeep | 96 | Male | Halfling | He is an elderly halfling with amber eyes, balding silver hair, a clean shaven face, and light brown skin. |
| Cornelosa Bryan-Collins | 5 | Female | Halfling | She is a halfling child with amber eyes, dark-brown hair in braids, and light brown skin. | |
| Dan Bryan-Collins | Housekeeper | 42 | Male | Longfoot | He is an adult longfoot with grey eyes, short dyed blond hair in a side parting, bushy sideburns, and light pink skin. |
| Glantda Bryan-Collins | 6 | Female | Halfling | She is a halfling child with amber eyes, short curly dark-brown hair, and light brown skin. | |
| Myrtida Hayhanger-Collins | Housekeeper | 64 | Female | Halfling | She is an adult halfling with grey eyes, long tied back dark-brown hair, and light brown skin. |
| Sadocng Bryan-Collins | 1 | Male | Halfling | He is an infant halfling with green eyes, wisps of brown hair, and light brown skin. | |
| Sargent Beliose Bryan-Collins | Watchwoman | 46 | Female | Halfling | She is an adult halfling with amber eyes (behind a pair of spectacles), long curly dyed dark-brown hair, and light brown skin. |
Family Tree
- Andwiar Hayhanger (♂/96)
- Myrtida Hayhanger-Collins nee Hayhanger (♀/64/Andwiar's daughter)
- Dan Bryan-Collins nee Hayhanger-Collins (♂/42/Andwiar's grandson) + Sargent Beliose Bryan-Collins nee Bryan (♀/46/Andwiar's granddaughter in-law)
- Glantda Bryan-Collins (♀/6/Andwiar's great-grand-child)
- Cornelosa Bryan-Collins (♀/5/Andwiar's great-grand-child)
- Sadocng Bryan-Collins (♂/1/Andwiar's great-grand-child)
Items for sale
At this location, items are priced between 89% and 94% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 1 cp | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 23 gp | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 2 sp 8 cp | 3 sp | Playing Cards (Gaming set) |
A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords. The cards are made of cheap card stock, and are slightly bent from being shuffled many times. |
¼ lb. |
| 3 | 92 gp | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 3 gp 7 sp | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 46 gp | 50 gp | Spellbook | Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells. | 3 lbs. |
| 3 | 1 sp 8 cp | 2 sp | Waterskin | 5 lbs. |