Bofun's Magic Forge

296 year old Dwarf construction, small sized

Location: Chalkton

Owned by: Bofun daughter of Frerarkûn

The this small family home was built in an abandoned mineshaft. Cactus-like planets grow in decorative pots. The dwelling also serves as a Magic Forge.

Occupants

Name Role Age Gender Race Description
Bofun daughter of Dwaliurin Magesmith 93 Female Dwarf She is an adult dwarf with one grey eye (her right is covered by an eye-patch), dark-brown and grey streaked hair in a pigtails, a long beard, and light brown skin.
Bofun daughter of Frerarkûn Master Magesmith 223 Female Dwarf She is an elderly dwarf with brown eyes, short dark-brown hair, a long beard, and medium brown skin.
Dwaliurin daughter of Bofun Housekeeper 154 Female Dwarf She is an adult dwarf with amber eyes, short curly auburn and grey streaked hair, a long beard, and olive skin.
Frerini Sturdyhammer Housekeeper 158 Male Dwarf He is an adult dwarf with green eyes, a bald head, a big bushy beard, and olive skin.
Gruin Tinpick 225 Male Dwarf He is an elderly dwarf with amber eyes, thin scruffy grey hair, a full beard, and olive skin.
Náun Ironhand Magesmith 102 Male Dwarf He is an adult dwarf with brown eyes (behind a pair of spectacles), balding dark-brown and grey streaked hair, a long beard, and medium brown skin.
Thráini daughter of Dwaliurin Housekeeper 58 Female Dwarf She is an adult dwarf with green eyes, strawberry hair in a ponytail, a big bushy beard, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 97% and 120% of their base value.

Available Price Value Item Rarity Description Weight
1 120 gp 113 gp Glamoured Studded Leather rare Light armour. Base AC: 12 + Dex modifier.

While wearing this armor, you can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
13 lbs.
1 6 gp 4 sp 6 gp Light hammer of Lightning uncommon A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk, Magic

This Light hammer is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within the range of the weapon. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a Light hammer when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the Light hammer plus 4d6 lightning damage.
The Light hammer's property can't be used again until the next dawn. In the meantime, the Light hammer can still be used as a magic weapon.
2 lbs.
1 Negotiable Truthful wand of Harpy disguise uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful a magical illusion disguises you as a Harpy for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. After using the wand's property you cannot tell a deliberate lie for 1 hour.
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