Bofun's Magic Forge
296 year old Dwarf construction, small sized
Location: Chalkton
Owned by: Bofun daughter of Frerarkûn
The this small family home was built in an abandoned mineshaft. Cactus-like planets grow in decorative pots. The dwelling also serves as a Magic Forge.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bofun daughter of Dwaliurin | Magesmith | 93 | Female | Dwarf | She is an adult dwarf with one grey eye (her right is covered by an eye-patch), dark-brown and grey streaked hair in a pigtails, a long beard, and light brown skin. |
| Bofun daughter of Frerarkûn | Master Magesmith | 223 | Female | Dwarf | She is an elderly dwarf with brown eyes, short dark-brown hair, a long beard, and medium brown skin. |
| Dwaliurin daughter of Bofun | Housekeeper | 154 | Female | Dwarf | She is an adult dwarf with amber eyes, short curly auburn and grey streaked hair, a long beard, and olive skin. |
| Frerini Sturdyhammer | Housekeeper | 158 | Male | Dwarf | He is an adult dwarf with green eyes, a bald head, a big bushy beard, and olive skin. |
| Gruin Tinpick | 225 | Male | Dwarf | He is an elderly dwarf with amber eyes, thin scruffy grey hair, a full beard, and olive skin. | |
| Náun Ironhand | Magesmith | 102 | Male | Dwarf | He is an adult dwarf with brown eyes (behind a pair of spectacles), balding dark-brown and grey streaked hair, a long beard, and medium brown skin. |
| Thráini daughter of Dwaliurin | Housekeeper | 58 | Female | Dwarf | She is an adult dwarf with green eyes, strawberry hair in a ponytail, a big bushy beard, and olive skin. |
Family Tree
- Bofun daughter of Frerarkûn (♀/223) + Gruin Tinpick (♂/225/Bofun's husband)
- Dwaliurin daughter of Bofun (♀/154/Bofun's daughter) + Frerini Sturdyhammer (♂/158/Bofun's son in-law)
- Bofun daughter of Dwaliurin (♀/93/Bofun's granddaughter) + Náun Ironhand (♂/102/Bofun's grandson in-law)
- Thráini daughter of Dwaliurin (♀/58/Bofun's granddaughter)
Items for sale
At this location, items are priced between 97% and 120% of their base value.
| Available | Price | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|---|
| 1 | 39 gp | 33 gp | Berserker Pike | rare |
Requires attunement. A Martial Melee weapon. 1d10 + 1 piercing damage. Range: 5. Properties: Heavy, Reach, Two-Handed, Magic You have a +1 bonus to your attack and damage when wielding this Pike. While you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse: This Pike is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the Pike, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. Whenever a hostile creature damages you while the Pike is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the Pike. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear. |
18 lbs. |
| 1 | 150 gp | 123 gp | Dragon Slayer Longbow | rare |
A Martial Ranged weapon. 1d8
+ 1 piercing damage.
Range: 150/600.
Properties:
Ammunition, Heavy, Two-Handed, Magic
You have a +1 bonus to your attack and damage when wielding this Longbow. When you hit a dragon with this weapon, the dragon takes an extra 3d6 piercing damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns. |
2 lbs. |
| 1 | 130 gp | 113 gp | Glamoured Studded Leather | rare |
Light armour. Base AC: 12 + Dex modifier.
While wearing this armor, you can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. |
13 lbs. |
| 1 | 50 gp | 43 gp | Leather +1 | rare |
Light armour. Base AC: 11 + Dex modifier.
You have a bonus to +1 AC while wearing this armor. |
10 lbs. |