Bofun's Magic Forge

296 year old Dwarf construction, small sized

Location: Chalkton

Owned by: Bofun daughter of Frerarkûn

The this small family home was built in an abandoned mineshaft. Cactus-like planets grow in decorative pots. The dwelling also serves as a Magic Forge.

Occupants

Name Role Age Gender Race Description
Bofun daughter of Dwaliurin Magesmith 93 Female Dwarf She is an adult dwarf with one grey eye (her right is covered by an eye-patch), dark-brown and grey streaked hair in a pigtails, a long beard, and light brown skin.
Bofun daughter of Frerarkûn Master Magesmith 223 Female Dwarf She is an elderly dwarf with brown eyes, short dark-brown hair, a long beard, and medium brown skin.
Dwaliurin daughter of Bofun Housekeeper 154 Female Dwarf She is an adult dwarf with amber eyes, short curly auburn and grey streaked hair, a long beard, and olive skin.
Frerini Sturdyhammer Housekeeper 158 Male Dwarf He is an adult dwarf with green eyes, a bald head, a big bushy beard, and olive skin.
Gruin Tinpick 225 Male Dwarf He is an elderly dwarf with amber eyes, thin scruffy grey hair, a full beard, and olive skin.
Náun Ironhand Magesmith 102 Male Dwarf He is an adult dwarf with brown eyes (behind a pair of spectacles), balding dark-brown and grey streaked hair, a long beard, and medium brown skin.
Thráini daughter of Dwaliurin Housekeeper 58 Female Dwarf She is an adult dwarf with green eyes, strawberry hair in a ponytail, a big bushy beard, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 97% and 120% of their base value.

Available Price Value Item Rarity Description Weight
1 24 gp 24 gp Giant Slayer Javelin rare A Simple Melee weapon. 1d6 + 1 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk, Magic

You have a +1 bonus to your attack and damage when wielding this Javelin.
When you hit a giant with it, the giant takes an extra 2d6 piercing damage and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, "giant" refers to any creature with the giant type, including ettins and trolls.
2 lbs.
1 67 gp 63 gp Halberd of Terror rare Requires attunement.

A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed, Magic

This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.
The Halberd regains 1d3 expended charges daily at dawn.
6 lbs.
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