Tinpick's Enigmatic Magic Trinkets Emporium

288 year old Dwarf construction, small sized

Location: Chalkton

Owned by: Náráin Tinpick

The this small family home was built in an abandoned mineshaft. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Bombóni Littlepick Shopkeep's Apprentice 24 Female Dwarf She is an adolescent dwarf with grey eyes, scruffy strawberry hair, a big bushy beard, and light pink skin.
Dwaliili Tinpick Housekeeper 75 Male Dwarf He is an adult dwarf with amber eyes, scruffy strawberry hair, a goatee, and light brown skin.
Dwalili Bronzestrong Housekeeper 182 Male Dwarf He is an adult dwarf with amber eyes, short curly strawberry and grey streaked hair, a big bushy beard, and light pink skin.
Grini Tinpick Shopkeep's Assistant 110 Female Dwarf She is an adult dwarf with grey eyes, long tied back red hair, a long beard, and light pink skin.
Kibórói Tinpick Shopkeep's Apprentice 22 Male Dwarf He is an adolescent dwarf with grey eyes, short strawberry hair, a goatee, and light pink skin.
Kilar Tinpick 3 Female Dwarf She is a dwarf child with amber eyes, auburn hair in a plait, and light brown skin.
Killi Tinpick 9 Female Dwarf She is a dwarf child with amber eyes, strawberry hair in a plait, and light pink skin.
Náráin Tinpick Shopkeep 148 Male Dwarf He is an adult dwarf with grey eyes, short dyed black hair in a side parting, a big bushy beard, and light brown skin.
Naugluith Tinpick Housekeeper 156 Female Dwarf She is an adult dwarf with amber eyes, dyed dark-brown hair in braids, a long beard, and medium brown skin.
Tharini Tinpick Shopkeep's Apprentice 45 Female Dwarf She is an adolescent dwarf with green eyes, strawberry hair in braids, a full beard, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 89% and 109% of their base value.

Available Price Item Rarity Description Weight
1 Negotiable Cold book of haste kobold poetry uncommon A book containing poetry written in kobold. If you read one of the poems aloud, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The book is cold to the touch.
1 Negotiable Fleek's light book of truesight tickets uncommon A small leather bound booklet contains 4 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then you gain truesight for 1 minute. This property cannot be used again until after a long rest. The tickets feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 501 - 5,000 gp Gem of seeing rare Requires attunement.

This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn.
1 Negotiable Poisonous shoe of glowing uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. After using the shoe's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 Negotiable Pristine silver blink penny uncommon This silver penny has the crest of Ebrana on one side, and is blank on the other. When you flip it, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. The coin is in pristine condition.
1 Negotiable Reminiscing lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. 2 lbs.
1 Negotiable Warm wrist bands of darkness uncommon This magical bracer is embossed with the command word, "definition". When spoken by the wearer, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The bracer is warm to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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