Tinpick's Enigmatic Magic Trinkets Emporium

288 year old Dwarf construction, small sized

Location: Chalkton

Owned by: Náráin Tinpick

The this small family home was built in an abandoned mineshaft. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Bombóni Littlepick Shopkeep's Apprentice 24 Female Dwarf She is an adolescent dwarf with grey eyes, scruffy strawberry hair, a big bushy beard, and light pink skin.
Dwaliili Tinpick Housekeeper 75 Male Dwarf He is an adult dwarf with amber eyes, scruffy strawberry hair, a goatee, and light brown skin.
Dwalili Bronzestrong Housekeeper 182 Male Dwarf He is an adult dwarf with amber eyes, short curly strawberry and grey streaked hair, a big bushy beard, and light pink skin.
Grini Tinpick Shopkeep's Assistant 110 Female Dwarf She is an adult dwarf with grey eyes, long tied back red hair, a long beard, and light pink skin.
Kibórói Tinpick Shopkeep's Apprentice 22 Male Dwarf He is an adolescent dwarf with grey eyes, short strawberry hair, a goatee, and light pink skin.
Kilar Tinpick 3 Female Dwarf She is a dwarf child with amber eyes, auburn hair in a plait, and light brown skin.
Killi Tinpick 9 Female Dwarf She is a dwarf child with amber eyes, strawberry hair in a plait, and light pink skin.
Náráin Tinpick Shopkeep 148 Male Dwarf He is an adult dwarf with grey eyes, short dyed black hair in a side parting, a big bushy beard, and light brown skin.
Naugluith Tinpick Housekeeper 156 Female Dwarf She is an adult dwarf with amber eyes, dyed dark-brown hair in braids, a long beard, and medium brown skin.
Tharini Tinpick Shopkeep's Apprentice 45 Female Dwarf She is an adolescent dwarf with green eyes, strawberry hair in braids, a full beard, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 89% and 109% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Annoying crown of the navigation king uncommon A smooth silver band, when placed upon the head the direction of true north is clear in your mind. This property cannot be used again until after a long rest. The crown loudly shouts "The secret is marriage!" when you use it's property.
1 Negotiable Fleek's light book of soothing tickets uncommon A small leather bound booklet contains 7 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then you regain 1d4 hit-points. This property cannot be used again until after a long rest. The tickets feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 480 gp 502 gp Flintlock Pistol +1 uncommon A Firearm weapon. 1d10 + 1 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable, Magic

You have a +1 bonus to your attack and damage when wielding this Flintlock Pistol.
The craftmanship of this weapon identifies it as a masterwork.
3 lbs.
1 Negotiable Heavy fireworks of calming uncommon A bundle of 5 fireworks. When a firework is lit and allowed to explode, you feel at peace. This property cannot be used again until after a long rest. The firework feels unusually heavy, four times the weight of an average firework.
1 Negotiable The lucky duck of blink uncommon A duck made of cloth and leather. When squeezed, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable The small dice of quiet uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. The dice is half the size of a typical dice.
1 Negotiable Unreliable pebble of glowing uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. When the pebble's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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