Laughlin's Blacksmiths
101 year old Human construction, small sized
Location: Coalland
Owned by: Henry Laughlin the 2nd
A historic 7th Century half-timbered house. The dwelling also serves as a Blacksmiths.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Curtis Laughlin | Master Smith's Apprentice | 14 | Male | Dragonborn | He is an adolescent dragonborn with amber eyes and blue scales. |
| Felix Row the 2nd | Master Smith's Apprentice | 17 | Male | Human | He is an adolescent human with amber eyes, a shaved head, and pale white skin. |
| Henry Laughlin the 2nd | Master Smith | 34 | Male | Tiefling | He is an adult tiefling with red eyes, a bald head, bushy sideburns, and wine-purple skin. He has large curved horns. |
| Hugh Burel | Master Smith's Apprentice | 14 | Male | Dragonborn | He is an adolescent dragonborn with brown eyes and green scales. |
| Myrtle Shannon | Housekeeper | 38 | Female | Human | She is an adult human with blue eyes, long tied back light-brown hair, and light pink skin. |
Family Tree
- Henry Laughlin the 2nd (♂/34)
- Myrtle Shannon (♀/38/Henry's cousin)
Items for sale
At this location, items are priced between 94% and 113% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 1 | 24 gp | 25 gp | Anvil | 100 lbs. | |
| 1 | 8 gp 4 sp | 8 gp | Carpenter's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 6 lbs. |
| 1 | 250 gp | 250 gp | Flintlock Pistol | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 2 | 2 gp | 2 gp | Grappling hook | 4 lbs. | |
| 1 | 48 gp | 50 gp | Greatsword | A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 6 lbs. |
| 26 | 2 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
| 4 sp 8 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
| 1 | 11 gp | 10 gp | Lance |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
| 1 | 14 gp | 15 gp | Morningstar | A Martial Melee weapon. 1d8 piercing damage. Range: 5. | 4 lbs. |
| 1 | 4 gp 7 sp | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 29 gp | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 50 gp | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.