Carrie's Jewellers
9 year old Human construction, medium sized
Location: Coalland
Owned by: Carrie Shannon
A recently constructed half-timbered house. A slender white cat eyes visitors nervously. It's nametag says "Lucky." The dwelling also serves as a Jewellers.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Carrie Shannon | Jeweller | 29 | Female | Human | She is an adult human with grey eyes, long styled dyed black hair, and light pink skin. |
| Elinor Shannon | 6 | Female | Human | She is a human child with grey eyes, long strawberry hair with a fringe cut, and light pink skin. | |
| Indisiel Sharp | Jeweller's Apprentice | 14 | Female | Human | She is an adolescent human with hazel eyes, long flowing black hair, and dark brown skin. |
| Jonah Shannon the 2nd | 7 | Male | Human | He is a human child with grey eyes, short brown hair in a side parting, and light brown skin. | |
| Julius Shannon | 0 | Male | Human | He is an infant human with amber eyes, a bald head, and light pink skin. | |
| Lily Shannon | 5 | Female | Human | She is a human child with grey eyes, shoulder-length strawberry hair, and light pink skin. | |
| Roscoe Shannon | Housekeeper | 27 | Male | Human | He is an adult human with grey eyes, a bald head, a big bushy moustache, and light brown skin. |
Family Tree
- Carrie Shannon nee Wiley (♀/29) + Roscoe Shannon (♂/27/Carrie's husband)
- Jonah Shannon the 2nd (♂/7/Carrie's son)
- Elinor Shannon (♀/6/Carrie's daughter)
- Lily Shannon (♀/5/Carrie's daughter)
- Julius Shannon (♂/0/Carrie's son)
Items for sale
At this location, items are priced between 96% and 109% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 2 | 320 gp | 325 gp | A solid mithral neck ring | common | A chorded mithral band, with a loop clasp, worn around the neck. |
| 6 | 160 gp | 155 gp 5 sp | Aquamarine-studded ring | uncommon | A gold ring, with 3 medium aquamarine stones inset. |
| 1 | 1 gp 2 sp | 1 gp 2 sp | Copper gorget | common | A heavy gorget made of copper. |
| 2 | 96 gp | 100 gp | Diamond (medium) | uncommon | A medium stone with a square cut. A perfectly clear gemstone. |
| 5 | 51 gp | 50 gp | Diamond (small) | uncommon | A small stone with a octagon cut. A perfectly clear gemstone. |
| 7 | 27 gp | 25 gp | Diamond dust | uncommon | 25 gp worth of diamond dust. Often used as a consumed spell component. |
| 4 | 58 gp | 60 gp | Gold gorget | common | A heavy gorget made of gold. |
| 1 | 3 gp 8 sp | 4 gp | Gold ring | common | A simple gold band. Traditionally used as a wedding ring. |
| 1 | 19 gp | 19 gp | Grandiose Quartz necklace | common | A gold necklace, with a string of 8 small quartz gems. |
| 1 | 7 gp 6 sp | 7 gp 5 sp | Pearl necklace | common | A string of pearls of various sizes. |
| 6 | 31 gp | 30 gp | Platinum horn sleeve | common | A sleeve of platinum, to be worn around a horn. |
| 1 | 2 gp 7 sp | 2 gp 5 sp | Quartz (medium) | common | A medium stone with a tapered cut. A mostly clear stone. |
| 1 | 9 gp 2 sp | 8 gp 5 sp | Quartz dangle earrings | common | A pair of electrum earrings, with medium quartz stones hanging. |
| 2 | 160 gp | 150 gp 2 sp 8 cp | Ruby-studded ring | uncommon | A gilded copper ring, with 3 small ruby stones inset. |
| 3 | 58 gp | 53 gp 5 sp | Topaz electrum chain bracelet | uncommon | A short chain of tiny electrum links, with a medium topaz attached. |
| 2 | 130 gp | 125 gp 5 sp | Tourmaline ring | uncommon | A silver ring, with 1 large a tourmaline stone inset. |
Notes
- This jewelers can source specific, up to large sized, gemstones on request. Delivery time is determined by the GM based on the rarity of the stone requested. Jewelers typically charge a fee equal to 5% the total cost.
- Jewelers can cut gemstones in to smaller stones. This costs 1% of the price of the uncut gemstone, (minimum 1 gp.) The GM may decide some material is lost in this process.
- Jewelers craft bespoke jewelry. The includes embedding gemstones in metal rings, necklaces and other jewelry. The total item cost is the cost of the materials, plus 5 gp per day the piece takes. Time taken is determined by the GM, depending on the complexity of the piece. A simple gold ring with a cheap stone could be 5 gp, whereas a jewel encrusted crown could take weeks and cost thousands of gold.