Brandyward-Diggerhanger's Mystical Apothecary

316 year old Halfling construction, small sized

Location: Ancoham

Owned by: Orgulmas Brandyward-Diggerhanger

A historic 5th Century cob-walled house. This building looks a bit rickety. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Bellissaira Brandyward-Diggerhanger Housekeeper 73 Female Halfling She is an adult halfling with grey eyes, long tied back strawberry hair, and olive skin.
Bellissaira Brandyward-Francis 12 Female Halfling She is a halfling child with blue eyes, blond hair in a pigtails, and olive skin.
Bowmanome Brandyward-Francis 3 Male Halfling He is a halfling child with amber eyes, short dark-brown hair, and light brown skin.
Cedius Smallburrow-Sandhair Arch-Druid's Apprentice 18 Male Halfling He is an adolescent halfling with grey eyes, scruffy strawberry hair, and pale white skin.
Ella Brandyward-Francis Housekeeper 37 Female Halfling She is an adult halfling with amber eyes, long curly strawberry hair, and olive skin.
Hicapy Brandyward-Francis 5 Female Halfling She is a halfling child with blue eyes, shoulder-length blond hair, and olive skin.
Jollydo Brandyward Arch-Druid's Apprentice 14 Male Halfling He is an adolescent halfling with amber eyes, scruffy strawberry hair, and light brown skin.
Lariccho Brandyward-Diggerhanger Druid 26 Male Halfling He is an adult halfling with grey eyes, long flowing auburn hair, a clean shaven face, and olive skin.
Orgulmas Brandyward-Diggerhanger Arch-Druid 73 Male Halfling He is an adult halfling with amber eyes, scruffy dyed auburn hair, a big bushy beard, and olive skin.
Ufusco Brandyward-Francis Druid 41 Male Halfling He is an adult halfling with blue eyes, short blond hair, stubble, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 80% and 84% of their base value.

Available Price Value Item Rarity Description
1 400 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
2 170 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 120 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 220 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
4 42 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 82 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 250 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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